/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "Tile.h" // Pokemod includes #include "Macros.h" #include "Pokemod.h" #include "Sprite.h" Pokemod::Tile::Tile(const Tile& tile) : Object(tile.parent(), tile.id()) { *this = tile; } Pokemod::Tile::Tile(const Pokemod* parent, const int id) : Object(parent, id), m_name(""), m_sprite(-1), m_from(D_End), m_script("", "") { for (int i = 0; i < m_from.size(); ++i) m_from[i] = false; } Pokemod::Tile::Tile(const Tile& tile, const Pokemod* parent, const int id) : Object(parent, id) { *this = tile; } Pokemod::Tile::Tile(const QDomElement& xml, const Pokemod* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } void Pokemod::Tile::validate() { TEST_BEGIN(); if (m_name.isEmpty()) emit(error("Name is empty")); TEST(setSprite, sprite); TEST_END(); } void Pokemod::Tile::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(name); LOAD(sprite); LOAD_ARRAY(from); LOAD(script); } QDomElement Pokemod::Tile::save() const { SAVE_CREATE(); SAVE(name); SAVE(sprite); SAVE_ARRAY(from); SAVE(script); return xml; } void Pokemod::Tile::setName(const QString& name) { CHECK(name); } void Pokemod::Tile::setSprite(const int sprite) { if (qobject_cast(pokemod())->spriteIndex(sprite) == INT_MAX) emit(error(bounds("sprite"))); // TODO: remove if doing collaging else if (qobject_cast(pokemod())->spriteById(sprite)->sprite().size() != QSize(64, 64)) emit(error("Sprite is the wrong dimensions")); else CHECK(sprite); } void Pokemod::Tile::setFrom(const Direction direction, const bool state) { CHECK_ARRAY(from[direction], state); } void Pokemod::Tile::setScript(const Script& script) { CHECK(script); } QString Pokemod::Tile::name() const { return m_name; } int Pokemod::Tile::sprite() const { return m_sprite; } bool Pokemod::Tile::from(const Direction direction) const { return m_from[direction]; } Pokemod::Script Pokemod::Tile::script() const { return m_script; } Pokemod::Tile& Pokemod::Tile::operator=(const Tile& rhs) { if (this == &rhs) return *this; COPY(name); COPY(sprite); COPY(from); COPY(script); return *this; }