/////////////////////////////////////////////////////////////////////////////
// Name: pokemod/Store.cpp
// Purpose: Define a store that the player can shop at
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Tue Mar 20 18:31:50 2007
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see .
/////////////////////////////////////////////////////////////////////////////
#include
#include
#include
#include "Pokemod.h"
#include "Store.h"
Store::Store(const Pokemod& par, const unsigned _id) :
Object(par, _id),
name("")
{
}
Store::Store(const Pokemod& par, const Store& s, const unsigned _id) :
Object(par, _id)
{
*this = s;
}
Store::Store(const Pokemod& par, const QString& fname, const unsigned _id) :
Object(par, _id)
{
load(fname, _id);
}
bool Store::validate() const
{
bool valid = true;
pokemod.validationMsg(QString("---Store \"%1\" with id %2---").arg(name).arg(id), Pokemod::V_Msg);
if (name == "")
{
pokemod.validationMsg("Name is noe defiend");
valid = false;
}
if (!items.size())
{
pokemod.validationMsg("There are no items");
valid = false;
}
QMap nameChecker;
for (QListIterator i(items); i.hasNext(); i.next())
{
if (pokemod.getItemIndex(i.peekNext()) == UINT_MAX)
{
pokemod.validationMsg("Invalid item");
valid = false;
}
++nameChecker[i.peekNext()];
}
for (QMapIterator i(nameChecker); i.hasNext(); i.next())
{
if (1 < i.value())
{
pokemod.validationMsg(QString("There are %1 of item %2").arg(i.value()).arg(i.key()));
valid = false;
}
}
return valid;
}
void Store::load(const QString& fname, const unsigned _id) throw(Exception)
{
Ini ini(fname);
if (_id == UINT_MAX)
ini.getValue("id", id);
else
id = _id;
items.clear();
unsigned i;
unsigned j;
ini.getValue("name", name);
ini.getValue("numItems", i, 0);
for (unsigned k = 0; k < i; ++k)
{
ini.getValue(QString("item-%1").arg(k), j, UINT_MAX);
if (j != UINT_MAX)
items.append(j);
}
}
void Store::save() const throw(Exception)
{
Ini ini;
ini.addField("id", id);
ini.addField("name", name);
ini.addField("numItems", items.size());
for (unsigned i = 0; i < unsigned(items.size()); ++i)
ini.addField(QString("items-%1").arg(i), items[i]);
ini.save(QString("%1/store/%2.pini").arg(pokemod.getPath()).arg(name));
}
void Store::setName(const QString& n)
{
name = n;
}
void Store::setItem(const unsigned itm, const bool it) throw(Exception)
{
if (pokemod.getItemIndex(itm) == UINT_MAX)
throw(BoundsException("Store", "item"));
for (QMutableListIterator i(items); i.hasNext(); )
{
if (i.next() == itm)
{
if (it)
throw(Exception("Store", "item already used"));
else
i.remove();
}
}
if (!it)
throw(Exception("Store", "item wasn\'t being used anyway"));
items.append(itm);
}
QString Store::getName() const
{
return name;
}
bool Store::getItem(const unsigned itm) const
{
for (QListIterator i(items); i.hasNext(); )
{
if (i.next() == itm)
return true;
}
return false;
}
Store& Store::operator=(const Store& rhs)
{
if (this == &rhs)
return *this;
name = rhs.name;
items = rhs.items;
return *this;
}