/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "Sound.h" // Pokemod includes #include "Pokemod.h" Sound::Sound(const Sound& sound) : Object("Sound", sound.parent(), sound.id()) { *this = sound; } Sound::Sound(const Pokemod* parent, const int id) : Object("Sound", parent, id), m_name(""), m_data() { } Sound::Sound(const Sound& sound, const Pokemod* parent, const int id) : Object("Sound", parent, id) { *this = sound; } Sound::Sound(const QDomElement& xml, const Pokemod* parent, const int id) : Object("Sound", parent, id) { load(xml, id); } void Sound::validate() { if (m_name.isEmpty()) emit(error("Name is empty")); if (m_data.isEmpty()) emit(error("Data is empty")); } void Sound::load(const QDomElement& xml, int id) { LOAD_ID(); LOAD(QString, name); LOAD(QByteArray, data); } QDomElement Sound::save() const { SAVE_CREATE(); SAVE(QString, name); SAVE(QByteArray, data); return xml; } void Sound::setName(const QString& name) { m_name = name; emit(changed()); } void Sound::setData(const QByteArray& data) { m_data = data; emit(changed()); } QString Sound::name() const { return m_name; } QByteArray Sound::data() const { return m_data; } Sound& Sound::operator=(const Sound& rhs) { if (this == &rhs) return *this; clear(); COPY(name); COPY(data); return *this; }