///////////////////////////////////////////////////////////////////////////// // Name: pokemod/Object.cpp // Purpose: Define the base members for all objects in a PokéMod // Author: Ben Boeckel // Modified by: Ben Boeckel // Created: Fri Feb 17 12:14:26 2007 // Copyright: ©2007 Nerdy Productions // Licence: // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ///////////////////////////////////////////////////////////////////////////// #include "Object.h" unsigned PokeGen::PokeMod::Object::GetId() const { LogFetchVar("Object", "ID", id); return id; } bool PokeGen::PokeMod::Object::IsValid() { isValid = (id != UINT_MAX); if (isValid) Validate(); return isValid; } #ifdef PG_DEBUG_WINDOW bool PokeGen::PokeMod::Object::IsValid(const wxListBox &output) { isValid = (id != UINT_MAX); if (isValid) Validate(output); return isValid; } #endif