/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "GlobalScript.h" // Pokemod includes #include "Macros.h" #include "Pokemod.h" Pokemod::GlobalScript::GlobalScript(const GlobalScript& globalScript) : Object("GlobalScript", globalScript.parent(), globalScript.id()) { *this = globalScript; } Pokemod::GlobalScript::GlobalScript(const Pokemod* parent, const int id) : Object("GlobalScript", parent, id), m_name(""), m_script("", "") { } Pokemod::GlobalScript::GlobalScript(const GlobalScript& globalScript, const Pokemod* parent, const int id) : Object("GlobalScript", parent, id) { *this = globalScript; } Pokemod::GlobalScript::GlobalScript(const QDomElement& xml, const Pokemod* parent, const int id) : Object("GlobalScript", parent, id) { load(xml, id); } Pokemod::GlobalScript::~GlobalScript() { } void Pokemod::GlobalScript::validate() { TEST_BEGIN(); if (m_name.isEmpty()) emit(error("Name is empty")); TEST_END(); } void Pokemod::GlobalScript::load(const QDomElement& xml, int id) { LOAD_ID(); LOAD(QString, name); LOAD(Script, script); } QDomElement Pokemod::GlobalScript::save() const { SAVE_CREATE(); SAVE(QString, name); SAVE(Script, script); return xml; } void Pokemod::GlobalScript::setName(const QString& name) { CHECK(name); } void Pokemod::GlobalScript::setScript(const Script& script) { CHECK(script); } QString Pokemod::GlobalScript::name() const { return m_name; } Pokemod::Script Pokemod::GlobalScript::script() const { return m_script; } Pokemod::GlobalScript& Pokemod::GlobalScript::operator=(const GlobalScript& rhs) { if (this == &rhs) return *this; COPY(name); COPY(script); return *this; }