/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "Ability.h" // Pokemod includes #include "Pokemod.h" #include "Script.h" Ability::Ability(const Ability& ability) : Object("Ability", ability.parent(), ability.id()) { *this = ability; } Ability::Ability(const Pokemod* parent, const int id) : Object("Ability", parent, id), m_name(""), m_description(""), m_script("", "") { } Ability::Ability(const Ability& ability, const Pokemod* parent, const int id) : Object("Ability", parent, id) { *this = ability; } Ability::Ability(const QDomElement& xml, const Pokemod* parent, const int id) : Object("Ability", parent, id) { load(xml, id); } Ability::~Ability() { } void Ability::validate() { if (m_name.isEmpty()) emit(error("Name is empty")); } void Ability::load(const QDomElement& xml, int id) { LOAD_ID(); LOAD(QString, name); LOAD(QString, description); LOAD(Script, script); } QDomElement Ability::save() const { SAVE_CREATE(); SAVE(QString, name); SAVE(QString, description); SAVE(Script, script); return xml; } void Ability::setName(const QString& name) { CHECK(name); } void Ability::setDescription(const QString& description) { CHECK(description); } void Ability::setScript(const Script& script) { CHECK(script); } QString Ability::name() const { return m_name; } QString Ability::description() const { return m_description; } Script Ability::script() const { return m_script; } Ability& Ability::operator=(const Ability& rhs) { if (this == &rhs) return *this; COPY(name); COPY(description); COPY(script); return *this; }