From b28b0cb3d52336f77b7ad8b313b3d6fd6b7d0e67 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 16:18:17 -0500 Subject: Moved SigmodWrapper to GameWrapper --- sigscript/SpriteWrapper.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'sigscript/SpriteWrapper.cpp') diff --git a/sigscript/SpriteWrapper.cpp b/sigscript/SpriteWrapper.cpp index c0f9f0f9..80f22344 100644 --- a/sigscript/SpriteWrapper.cpp +++ b/sigscript/SpriteWrapper.cpp @@ -19,12 +19,12 @@ #include "SpriteWrapper.h" // Sigscript includes -#include "SigmodWrapper.h" +#include "GameWrapper.h" // Sigmod includes #include -Sigscript::SpriteWrapper* Sigscript::SpriteWrapper::create(const Sigmod::Sprite* sprite, SigmodWrapper* parent) +Sigscript::SpriteWrapper* Sigscript::SpriteWrapper::create(const Sigmod::Sprite* sprite, GameWrapper* parent) { Signature sig = Signature(parent, Subsignature(sprite->className(), sprite->id())); if (!m_instances.contains(sig)) @@ -32,7 +32,7 @@ Sigscript::SpriteWrapper* Sigscript::SpriteWrapper::create(const Sigmod::Sprite* return qobject_cast(m_instances[sig]); } -Sigscript::SpriteWrapper::SpriteWrapper(const Sigmod::Sprite* sprite, SigmodWrapper* parent) : +Sigscript::SpriteWrapper::SpriteWrapper(const Sigmod::Sprite* sprite, GameWrapper* parent) : ObjectWrapper(sprite, parent), m_sprite(sprite) { -- cgit