From fd874f8a1e413b769245aa61a866bd536a551c3c Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 16:33:13 -0500 Subject: Fixed up sigscript namespacing in sources --- sigscript/ObjectWrapper.cpp | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'sigscript/ObjectWrapper.cpp') diff --git a/sigscript/ObjectWrapper.cpp b/sigscript/ObjectWrapper.cpp index 2e36dec1..c7025078 100644 --- a/sigscript/ObjectWrapper.cpp +++ b/sigscript/ObjectWrapper.cpp @@ -25,37 +25,40 @@ #include #include -QMap Sigscript::ObjectWrapper::m_instances; +using namespace Sigmod; +using namespace Sigscript; -Sigscript::ObjectWrapper::ObjectWrapper(const Sigmod::Object* object, ObjectWrapper* parent) : +QMap ObjectWrapper::m_instances; + +ObjectWrapper::ObjectWrapper(const Object* object, ObjectWrapper* parent) : Config(parent), m_object(object) { } -int Sigscript::ObjectWrapper::id() const +int ObjectWrapper::id() const { return m_object->id(); } -const Sigscript::ObjectWrapper* Sigscript::ObjectWrapper::parent() const +const ObjectWrapper* ObjectWrapper::parent() const { return m_parent; } -Sigscript::ObjectWrapper* Sigscript::ObjectWrapper::parent() +ObjectWrapper* ObjectWrapper::parent() { return m_parent; } -const Sigscript::GameWrapper* Sigscript::ObjectWrapper::game() const +const GameWrapper* ObjectWrapper::game() const { if (m_parent) return m_parent->game(); return qobject_cast(m_parent); } -Sigscript::GameWrapper* Sigscript::ObjectWrapper::game() +GameWrapper* ObjectWrapper::game() { if (m_parent) return m_parent->game(); -- cgit