From b28b0cb3d52336f77b7ad8b313b3d6fd6b7d0e67 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 16:18:17 -0500 Subject: Moved SigmodWrapper to GameWrapper --- sigscript/MapTrainerTeamMemberWrapper.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'sigscript/MapTrainerTeamMemberWrapper.cpp') diff --git a/sigscript/MapTrainerTeamMemberWrapper.cpp b/sigscript/MapTrainerTeamMemberWrapper.cpp index 0ccb7ad2..a2c34a5d 100644 --- a/sigscript/MapTrainerTeamMemberWrapper.cpp +++ b/sigscript/MapTrainerTeamMemberWrapper.cpp @@ -19,8 +19,8 @@ #include "MapTrainerTeamMemberWrapper.h" // Sigscript includes +#include "GameWrapper.h" #include "MapTrainerWrapper.h" -#include "SigmodWrapper.h" // Sigmod includes #include @@ -41,7 +41,7 @@ Sigscript::MapTrainerTeamMemberWrapper::MapTrainerTeamMemberWrapper(const Sigmod Sigscript::SpeciesWrapper* Sigscript::MapTrainerTeamMemberWrapper::species() { - return sigmod()->species(m_teamMember->species()); + return game()->species(m_teamMember->species()); } int Sigscript::MapTrainerTeamMemberWrapper::level() const @@ -55,7 +55,7 @@ QList Sigscript::MapTrainerTeamMemberWrapper::abilit QList abilityIds = m_teamMember->ability(); QList abilities; foreach (int id, abilityIds) - abilities.append(sigmod()->ability(id)); + abilities.append(game()->ability(id)); return abilities; } @@ -65,7 +65,7 @@ QMap Sigscript::MapTrainerTeamMemberWrapper::items QList itemIds = itemMap.keys(); QMap items; foreach (int id, itemIds) - items[sigmod()->item(id)] = itemMap[id]; + items[game()->item(id)] = itemMap[id]; return items; } @@ -74,7 +74,7 @@ QList Sigscript::MapTrainerTeamMemberWrapper::moves() QList moveIds = m_teamMember->move(); QList moves; foreach (int id, moveIds) - moves.append(sigmod()->move(id)); + moves.append(game()->move(id)); return moves; } @@ -83,6 +83,6 @@ QList Sigscript::MapTrainerTeamMemberWrapper::natures QList natureIds = m_teamMember->nature(); QList natures; foreach (int id, natureIds) - natures.append(sigmod()->nature(id)); + natures.append(game()->nature(id)); return natures; } -- cgit