From 1430a9e2b52109f3f57cfa7a9bb2f68e0dda1365 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Sun, 1 Mar 2009 20:44:32 -0500 Subject: Made the rest of the widgets use pimpl --- sigmodr/widgets/NatureUI.cpp | 109 +++++++++++++++++++++++-------------------- 1 file changed, 58 insertions(+), 51 deletions(-) (limited to 'sigmodr/widgets/NatureUI.cpp') diff --git a/sigmodr/widgets/NatureUI.cpp b/sigmodr/widgets/NatureUI.cpp index fd6753f4..f6d53be1 100644 --- a/sigmodr/widgets/NatureUI.cpp +++ b/sigmodr/widgets/NatureUI.cpp @@ -17,6 +17,7 @@ // Header include #include "NatureUI.h" +#include "NatureUI_p.h" // Sigmodr core widget includes #include @@ -31,11 +32,8 @@ #include // Qt includes -#include #include #include -#include -#include using namespace Sigcore; using namespace Sigmod; @@ -43,34 +41,54 @@ using namespace Sigmodr::CoreWidgets; using namespace Sigmodr::Widgets; NatureUI::NatureUI(Nature* nature, QWidget* parent) : - ObjectUI(parent) + ObjectUI(nature, parent), + d(new Private(new Nature(*nature))) { - setObjects(nature, new Nature(*nature)); + setWidget(d->makeWidgets(this)); } -void NatureUI::initGui() +void NatureUI::apply() +{ + *qobject_cast(m_object) = *d->m_nature; + ObjectUI::apply(); +} + +void NatureUI::discard() +{ + *d->m_nature = *qobject_cast(m_object); + d->resetGui(); + ObjectUI::discard(); +} + +NatureUI::Private::Private(Nature* nature) : + ObjectUIPrivate(nature), + m_nature(nature) +{ +} + +NatureUI::Private::~Private() { - QFile file(":/gui/nature.ui"); - file.open(QFile::ReadOnly); - QWidget *formWidget = QUiLoader().load(&file, this); - file.close(); - ui_name = formWidget->findChild("varName"); - ui_stat = formWidget->findChild("varStat"); - ui_statMultiplier = formWidget->findChild("varStatMultiplier"); - ui_weight = formWidget->findChild("varWeight"); + delete m_nature; +} + +QWidget* NatureUI::Private::makeWidgets(ObjectUI* widget) +{ + QWidget *form = openUiFile(":/gui/nature.ui", widget); + ui_name = form->findChild("varName"); + ui_stat = form->findChild("varStat"); + ui_statMultiplier = form->findChild("varStatMultiplier"); + ui_weight = form->findChild("varWeight"); connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString))); connect(ui_stat, SIGNAL(currentCellChanged(int,int,int,int)), this, SLOT(statChanged(int))); connect(ui_statMultiplier, SIGNAL(valueChanged(Sigcore::Fraction)), this, SLOT(statMultiplierChanged(Sigcore::Fraction))); connect(ui_weight, SIGNAL(valueChanged(int)), this, SLOT(weightChanged(int))); - QVBoxLayout* layout = new QVBoxLayout; - layout->addWidget(formWidget); - setLayout(layout); ui_stat->horizontalHeader()->setResizeMode(QHeaderView::Stretch); + return form; } -void NatureUI::refreshGui() +void NatureUI::Private::refreshGui() { - const bool isSplit = game()->rules()->specialSplit(); + const bool isSplit = m_nature->game()->rules()->specialSplit(); ui_stat->clear(); ui_stat->setRowCount((isSplit ? ST_SpecialDefense : ST_Special) - ST_Attack + 1); ui_stat->setVerticalHeaderLabels((isSplit ? StatGSCStr : StatRBYStr).mid(ST_Attack, (isSplit ? ST_SpecialDefense : ST_Special) - ST_Attack + 1)); @@ -96,6 +114,7 @@ void NatureUI::refreshGui() } else ui_stat->setItem(ST_Special - ST_Attack, 0, new QTableWidgetItem); + ui_statMultiplier->setEnabled(false); QTableWidgetItem* item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); ui_stat->setItem(ST_Attack - ST_Attack, 0, item); @@ -123,54 +142,42 @@ void NatureUI::refreshGui() } } -void NatureUI::setGui() +void NatureUI::Private::resetGui() { - ui_name->setText(qobject_cast(modified())->name()); - ui_stat->item(ST_Attack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast(modified())->stat(ST_Attack), 'g', 7)); - ui_stat->item(ST_Defense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast(modified())->stat(ST_Defense), 'g', 7)); - ui_stat->item(ST_Speed - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast(modified())->stat(ST_Speed), 'g', 7)); - if (game()->rules()->specialSplit()) + ui_name->setText(m_nature->name()); + ui_stat->item(ST_Attack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(m_nature->stat(ST_Attack), 'g', 7)); + ui_stat->item(ST_Defense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(m_nature->stat(ST_Defense), 'g', 7)); + ui_stat->item(ST_Speed - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(m_nature->stat(ST_Speed), 'g', 7)); + if (m_nature->game()->rules()->specialSplit()) { - ui_stat->item(ST_SpecialAttack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast(modified())->stat(ST_SpecialAttack), 'g', 7)); - ui_stat->item(ST_SpecialDefense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast(modified())->stat(ST_SpecialDefense), 'g', 7)); + ui_stat->item(ST_SpecialAttack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(m_nature->stat(ST_SpecialAttack), 'g', 7)); + ui_stat->item(ST_SpecialDefense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(m_nature->stat(ST_SpecialDefense), 'g', 7)); } else - ui_stat->item(ST_Special - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast(modified())->stat(ST_Special), 'g', 7)); - ui_statMultiplier->setValue(qobject_cast(modified())->stat(ui_stat->verticalHeaderItem(ui_stat->currentRow())->data(Qt::UserRole).value())); - ui_weight->setValue(qobject_cast(modified())->weight()); -} - -void NatureUI::apply() -{ - *qobject_cast(original()) = *qobject_cast(modified()); - emit(changed(false)); -} - -void NatureUI::discard() -{ - *qobject_cast(modified()) = *qobject_cast(original()); - setGui(); - emit(changed(false)); + ui_stat->item(ST_Special - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(m_nature->stat(ST_Special), 'g', 7)); + ui_weight->setValue(m_nature->weight()); } -void NatureUI::nameChanged(const QString& name) +void NatureUI::Private::nameChanged(const QString& name) { const int cursor = ui_name->cursorPosition(); - qobject_cast(modified())->setName(name); + m_nature->setName(name); ui_name->setCursorPosition(cursor); } -void NatureUI::statChanged(const int row) +void NatureUI::Private::statChanged(const int row) { - ui_statMultiplier->setValue(qobject_cast(modified())->stat(ui_stat->verticalHeaderItem(row)->data(Qt::UserRole).value())); + ui_statMultiplier->setEnabled(true); + ui_statMultiplier->setValue(m_nature->stat(ui_stat->verticalHeaderItem(row)->data(Qt::UserRole).value())); } -void NatureUI::statMultiplierChanged(const Fraction& multiplier) +void NatureUI::Private::statMultiplierChanged(const Fraction& multiplier) { - qobject_cast(modified())->setStat(ui_stat->verticalHeaderItem(ui_stat->currentRow())->data(Qt::UserRole).value(), multiplier); + m_nature->setStat(ui_stat->verticalHeaderItem(ui_stat->currentRow())->data(Qt::UserRole).value(), multiplier); + emit(changed()); } -void NatureUI::weightChanged(const int weight) +void NatureUI::Private::weightChanged(const int weight) { - qobject_cast(modified())->setWeight(weight); + m_nature->setWeight(weight); } -- cgit