From 4acab35a099e9f6834432e7e89dee716c41549ba Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 21:21:41 -0500 Subject: Fixed Sigmodr widgets to use namespaces in sources --- sigmodr/widgets/MoveUI.cpp | 90 ++++++++++++++++++++++++---------------------- 1 file changed, 47 insertions(+), 43 deletions(-) (limited to 'sigmodr/widgets/MoveUI.cpp') diff --git a/sigmodr/widgets/MoveUI.cpp b/sigmodr/widgets/MoveUI.cpp index f47ac965..4b0fb72d 100644 --- a/sigmodr/widgets/MoveUI.cpp +++ b/sigmodr/widgets/MoveUI.cpp @@ -23,112 +23,116 @@ #include #include -Sigmodr::Widgets::MoveUI::MoveUI(Sigmod::Move* move, QWidget* parent) : +using namespace Sigcore; +using namespace Sigmod; +using namespace Sigmodr::Widgets; + +MoveUI::MoveUI(Move* move, QWidget* parent) : ObjectUI(parent) { setupUi(this); - setObjects(move, new Sigmod::Move(*move)); + setObjects(move, new Move(*move)); } -Sigmodr::Widgets::MoveUI::~MoveUI() +MoveUI::~MoveUI() { } -void Sigmodr::Widgets::MoveUI::refreshGui() +void MoveUI::refreshGui() { const bool blocked = varType->blockSignals(true); varType->clear(); for (int i = 0; i < game()->typeCount(); ++i) { - const Sigmod::Type* type = game()->type(i); + const Type* type = game()->type(i); varType->addItem(type->name(), type->id()); } varType->blockSignals(blocked); } -void Sigmodr::Widgets::MoveUI::setGui() +void MoveUI::setGui() { - varName->setText(qobject_cast(modified())->name()); - varPriority->setValue(qobject_cast(modified())->priority()); - varAccuracy->setValue(qobject_cast(modified())->accuracy()); - varPower->setValue(qobject_cast(modified())->power()); - varType->setCurrentIndex(varType->findData(qobject_cast(modified())->type())); - varPowerPoints->setValue(qobject_cast(modified())->powerPoints()); - varSpecial->setChecked(qobject_cast(modified())->special() ? Qt::Checked : Qt::Unchecked); - varDescription->setText(qobject_cast(modified())->description()); - varBattleScript->setValue(qobject_cast(modified())->battleScript()); - varWorldScript->setValue(qobject_cast(modified())->worldScript()); - varPriorityScript->setValue(qobject_cast(modified())->priorityScript()); + varName->setText(qobject_cast(modified())->name()); + varPriority->setValue(qobject_cast(modified())->priority()); + varAccuracy->setValue(qobject_cast(modified())->accuracy()); + varPower->setValue(qobject_cast(modified())->power()); + varType->setCurrentIndex(varType->findData(qobject_cast(modified())->type())); + varPowerPoints->setValue(qobject_cast(modified())->powerPoints()); + varSpecial->setChecked(qobject_cast(modified())->special() ? Qt::Checked : Qt::Unchecked); + varDescription->setText(qobject_cast(modified())->description()); + varBattleScript->setValue(qobject_cast(modified())->battleScript()); + varWorldScript->setValue(qobject_cast(modified())->worldScript()); + varPriorityScript->setValue(qobject_cast(modified())->priorityScript()); } -void Sigmodr::Widgets::MoveUI::apply() +void MoveUI::apply() { - *qobject_cast(original()) = *qobject_cast(modified()); + *qobject_cast(original()) = *qobject_cast(modified()); emit(changed(false)); } -void Sigmodr::Widgets::MoveUI::discard() +void MoveUI::discard() { - *qobject_cast(modified()) = *qobject_cast(original()); + *qobject_cast(modified()) = *qobject_cast(original()); setGui(); emit(changed(false)); } -void Sigmodr::Widgets::MoveUI::on_varName_textChanged(const QString& name) +void MoveUI::on_varName_textChanged(const QString& name) { const int cursor = varName->cursorPosition(); - qobject_cast(modified())->setName(name); + qobject_cast(modified())->setName(name); varName->setCursorPosition(cursor); } -void Sigmodr::Widgets::MoveUI::on_varPriority_valueChanged(const int priority) +void MoveUI::on_varPriority_valueChanged(const int priority) { - qobject_cast(modified())->setPriority(priority); + qobject_cast(modified())->setPriority(priority); } -void Sigmodr::Widgets::MoveUI::on_varAccuracy_valueChanged(const Sigcore::Fraction& accuracy) +void MoveUI::on_varAccuracy_valueChanged(const Fraction& accuracy) { - qobject_cast(modified())->setAccuracy(accuracy); + qobject_cast(modified())->setAccuracy(accuracy); } -void Sigmodr::Widgets::MoveUI::on_varPower_valueChanged(const int power) +void MoveUI::on_varPower_valueChanged(const int power) { - qobject_cast(modified())->setPower(power); + qobject_cast(modified())->setPower(power); } -void Sigmodr::Widgets::MoveUI::on_varType_activated(const int type) +void MoveUI::on_varType_activated(const int type) { - qobject_cast(modified())->setType(varType->itemData(type).toInt()); + qobject_cast(modified())->setType(varType->itemData(type).toInt()); } -void Sigmodr::Widgets::MoveUI::on_varPowerPoints_valueChanged(const int powerPoints) +void MoveUI::on_varPowerPoints_valueChanged(const int powerPoints) { - qobject_cast(modified())->setPowerPoints(powerPoints); + qobject_cast(modified())->setPowerPoints(powerPoints); } -void Sigmodr::Widgets::MoveUI::on_varSpecial_toggled(const bool special) +void MoveUI::on_varSpecial_toggled(const bool special) { - qobject_cast(modified())->setSpecial(special); + qobject_cast(modified())->setSpecial(special); } -void Sigmodr::Widgets::MoveUI::on_varDescription_textChanged(const QString& description) +void MoveUI::on_varDescription_textChanged(const QString& description) { const int cursor = varDescription->cursorPosition(); - qobject_cast(modified())->setDescription(description); + qobject_cast(modified())->setDescription(description); varDescription->setCursorPosition(cursor); } -void Sigmodr::Widgets::MoveUI::on_varBattleScript_valueChanged(const Sigcore::Script& battleScript) +void MoveUI::on_varBattleScript_valueChanged(const Script& battleScript) { - qobject_cast(modified())->setBattleScript(battleScript); + qobject_cast(modified())->setBattleScript(battleScript); } -void Sigmodr::Widgets::MoveUI::on_varWorldScript_valueChanged(const Sigcore::Script& worldScript) +void MoveUI::on_varWorldScript_valueChanged(const Script& worldScript) { - qobject_cast(modified())->setWorldScript(worldScript); + qobject_cast(modified())->setWorldScript(worldScript); } -void Sigmodr::Widgets::MoveUI::on_varPriorityScript_valueChanged(const Sigcore::Script& priorityScript) +void MoveUI::on_varPriorityScript_valueChanged(const Script& priorityScript) { - qobject_cast(modified())->setPriorityScript(priorityScript); + qobject_cast(modified())->setPriorityScript(priorityScript); } -- cgit