From f8d9605077a6ed100a915c064adab76da5d240a6 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 22:46:09 -0500 Subject: Fixed up more widgets to load at runtime --- sigmodr/widgets/MapTrainerUI.cpp | 94 +++++++++++++++++++++++++--------------- 1 file changed, 58 insertions(+), 36 deletions(-) (limited to 'sigmodr/widgets/MapTrainerUI.cpp') diff --git a/sigmodr/widgets/MapTrainerUI.cpp b/sigmodr/widgets/MapTrainerUI.cpp index 4f3bda2f..58cb7690 100644 --- a/sigmodr/widgets/MapTrainerUI.cpp +++ b/sigmodr/widgets/MapTrainerUI.cpp @@ -18,6 +18,9 @@ // Header include #include "MapTrainerUI.h" +// Sigmodr widget includes +#include "ScriptWidget.h" + // Sigmod includes #include #include @@ -26,9 +29,17 @@ #include #include +// KDE includes +#include +#include +#include +#include + // Qt includes +#include #include #include +#include using namespace Sigcore; using namespace Sigmod; @@ -37,60 +48,71 @@ using namespace Sigmodr::Widgets; MapTrainerUI::MapTrainerUI(MapTrainer* trainer, QWidget* parent) : ObjectUI(parent) { - setupUi(this); setObjects(trainer, new MapTrainer(*trainer)); } -MapTrainerUI::~MapTrainerUI() +void MapTrainerUI::initGui() { + QFile file(":/gui/maptrainer.ui"); + file.open(QFile::ReadOnly); + QWidget *formWidget = QUiLoader().load(&file, this); + file.close(); + ui_name = formWidget->findChild("varName"); + ui_trainerClass = formWidget->findChild("varTrainerClass"); + ui_numberFight = formWidget->findChild("varNumberFight"); + ui_script = formWidget->findChild("varScript"); + ui_leadTeamMembers = formWidget->findChild("varLeadTeamMembers"); + connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString))); + connect(ui_trainerClass, SIGNAL(currentIndexChanged(int)), this, SLOT(trainerClassChanged(int))); + connect(ui_numberFight, SIGNAL(valueChanged(int)), this, SLOT(numberFightChanged(int))); + connect(ui_script, SIGNAL(valueChanged(Sigcore::Script)), this, SLOT(scriptChanged(Sigcore::Script))); + connect(ui_leadTeamMembers, SIGNAL(added(QListWidgetItem*)), this, SLOT(leadTeamMemberAdded(QListWidgetItem*))); + connect(ui_leadTeamMembers, SIGNAL(removed(QListWidgetItem*)), this, SLOT(leadTeamMemberRemoved(QListWidgetItem*))); } void MapTrainerUI::refreshGui() { - const bool blockedTrainerClass = varTrainerClass->blockSignals(true); - varTrainerClass->clear(); + const bool blockedTrainerClass = ui_trainerClass->blockSignals(true); + ui_trainerClass->clear(); for (int i = 0; i < game()->trainerCount(); ++i) - { - const Trainer* trainer = game()->trainer(i); - varTrainerClass->addItem(trainer->name(), trainer->id()); - } - varTrainerClass->blockSignals(blockedTrainerClass); - varNumberFight->setMaximum(game()->rules()->maxFight()); - const bool blockedLeadTeamMember = varLeadTeamMember->blockSignals(true); - varLeadTeamMember->availableListWidget()->clear(); - varLeadTeamMember->selectedListWidget()->clear(); + ui_trainerClass->addItem(game()->trainer(i)->name()); + ui_trainerClass->blockSignals(blockedTrainerClass); + ui_numberFight->setMaximum(game()->rules()->maxFight()); + const bool blockedLeadTeamMember = ui_leadTeamMembers->blockSignals(true); + ui_leadTeamMembers->availableListWidget()->clear(); + ui_leadTeamMembers->selectedListWidget()->clear(); for (int i = 0; i < qobject_cast(original())->teamMemberCount(); ++i) { QString speciesName; const MapTrainerTeamMember* teamMember = qobject_cast(original())->teamMember(i); const Species* species = game()->species(teamMember->species()); speciesName = species ? species->name() : "(Invalid)"; - QListWidgetItem* widgetItem = new QListWidgetItem(QString("%1 level %2 (%3)").arg(speciesName, teamMember->level(), i), varLeadTeamMember->availableListWidget()); + QListWidgetItem* widgetItem = new QListWidgetItem(QString("%1 level %2 (%3)").arg(speciesName, teamMember->level(), i), ui_leadTeamMembers->availableListWidget()); widgetItem->setData(Qt::UserRole, teamMember->id()); } - varLeadTeamMember->blockSignals(blockedLeadTeamMember); - varLeadTeamMember->setButtonsEnabled(); + ui_leadTeamMembers->blockSignals(blockedLeadTeamMember); + ui_leadTeamMembers->setButtonsEnabled(); } void MapTrainerUI::setGui() { - varName->setText(qobject_cast(modified())->name()); - varTrainerClass->setCurrentIndex(varTrainerClass->findData(qobject_cast(modified())->trainerClass())); - varNumberFight->setValue(qobject_cast(modified())->numberFight()); - varScript->setValue(qobject_cast(modified())->script()); - for (int i = 0; i < varLeadTeamMember->availableListWidget()->count(); ++i) + ui_name->setText(qobject_cast(modified())->name()); + ui_trainerClass->setCurrentIndex(game()->trainerIndex(qobject_cast(modified())->trainerClass())); + ui_numberFight->setValue(qobject_cast(modified())->numberFight()); + ui_script->setValue(qobject_cast(modified())->script()); + for (int i = 0; i < ui_leadTeamMembers->availableListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varLeadTeamMember->availableListWidget()->item(i); + QListWidgetItem* widgetItem = ui_leadTeamMembers->availableListWidget()->item(i); if (qobject_cast(modified())->leadTeamMember(widgetItem->data(Qt::UserRole).toInt())) - varLeadTeamMember->selectedListWidget()->addItem(varLeadTeamMember->availableListWidget()->takeItem(i--)); + ui_leadTeamMembers->selectedListWidget()->addItem(ui_leadTeamMembers->availableListWidget()->takeItem(i--)); } - for (int i = 0; i < varLeadTeamMember->selectedListWidget()->count(); ++i) + for (int i = 0; i < ui_leadTeamMembers->selectedListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varLeadTeamMember->selectedListWidget()->item(i); + QListWidgetItem* widgetItem = ui_leadTeamMembers->selectedListWidget()->item(i); if (!qobject_cast(modified())->leadTeamMember(widgetItem->data(Qt::UserRole).toInt())) - varLeadTeamMember->availableListWidget()->addItem(varLeadTeamMember->selectedListWidget()->takeItem(i--)); + ui_leadTeamMembers->availableListWidget()->addItem(ui_leadTeamMembers->selectedListWidget()->takeItem(i--)); } - varLeadTeamMember->setButtonsEnabled(); + ui_leadTeamMembers->setButtonsEnabled(); } void MapTrainerUI::apply() @@ -106,35 +128,35 @@ void MapTrainerUI::discard() emit(changed(false)); } -void MapTrainerUI::on_varName_textChanged(const QString& name) +void MapTrainerUI::nameChanged(const QString& name) { - const int cursor = varName->cursorPosition(); + const int cursor = ui_name->cursorPosition(); qobject_cast(modified())->setName(name); - varName->setCursorPosition(cursor); + ui_name->setCursorPosition(cursor); } -void MapTrainerUI::on_varTrainerClass_activated(const int trainerClass) +void MapTrainerUI::trainerClassChanged(const int trainerClass) { - qobject_cast(modified())->setTrainerClass(varTrainerClass->itemData(trainerClass).toInt()); + qobject_cast(modified())->setTrainerClass(game()->trainer(trainerClass)->id()); } -void MapTrainerUI::on_varNumberFight_valueChanged(const int numberFight) +void MapTrainerUI::numberFightChanged(const int numberFight) { qobject_cast(modified())->setNumberFight(numberFight); } -void MapTrainerUI::on_varScript_valueChanged(const Script& script) +void MapTrainerUI::scriptChanged(const Script& script) { qobject_cast(modified())->setScript(script); } -void MapTrainerUI::on_varLeadTeamMember_added(QListWidgetItem* item) +void MapTrainerUI::leadTeamMemberAdded(QListWidgetItem* item) { qobject_cast(modified())->setLeadTeamMember(item->data(Qt::UserRole).toInt(), true); setGui(); } -void MapTrainerUI::on_varLeadTeamMember_removed(QListWidgetItem* item) +void MapTrainerUI::leadTeamMemberRemoved(QListWidgetItem* item) { qobject_cast(modified())->setLeadTeamMember(item->data(Qt::UserRole).toInt(), false); setGui(); -- cgit