From 4acab35a099e9f6834432e7e89dee716c41549ba Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 21:21:41 -0500 Subject: Fixed Sigmodr widgets to use namespaces in sources --- sigmodr/widgets/AbilityUI.cpp | 56 +++++++++++++++++++++++-------------------- 1 file changed, 30 insertions(+), 26 deletions(-) (limited to 'sigmodr/widgets/AbilityUI.cpp') diff --git a/sigmodr/widgets/AbilityUI.cpp b/sigmodr/widgets/AbilityUI.cpp index c545f9eb..d6bc1492 100644 --- a/sigmodr/widgets/AbilityUI.cpp +++ b/sigmodr/widgets/AbilityUI.cpp @@ -32,13 +32,17 @@ #include #include -Sigmodr::Widgets::AbilityUI::AbilityUI(Sigmod::Ability* ability, QWidget* parent) : +using namespace Sigcore; +using namespace Sigmod; +using namespace Sigmodr::Widgets; + +AbilityUI::AbilityUI(Ability* ability, QWidget* parent) : ObjectUI(parent) { - setObjects(ability, new Sigmod::Ability(*ability)); + setObjects(ability, new Ability(*ability)); } -void Sigmodr::Widgets::AbilityUI::initGui() +void AbilityUI::initGui() { QFile file(":/gui/ability.ui"); file.open(QFile::ReadOnly); @@ -58,59 +62,59 @@ void Sigmodr::Widgets::AbilityUI::initGui() connect(ui_priorityScript, SIGNAL(valueChanged(Sigcore::Script)), this, SLOT(priorityScriptChanged(Sigcore::Script))); } -void Sigmodr::Widgets::AbilityUI::setGui() +void AbilityUI::setGui() { - ui_name->setText(qobject_cast(modified())->name()); - ui_priority->setValue(qobject_cast(modified())->priority()); - ui_description->setText(qobject_cast(modified())->description()); - ui_battleScript->setValue(qobject_cast(modified())->battleScript()); - ui_worldScript->setValue(qobject_cast(modified())->worldScript()); - ui_priorityScript->setValue(qobject_cast(modified())->priorityScript()); + ui_name->setText(qobject_cast(modified())->name()); + ui_priority->setValue(qobject_cast(modified())->priority()); + ui_description->setText(qobject_cast(modified())->description()); + ui_battleScript->setValue(qobject_cast(modified())->battleScript()); + ui_worldScript->setValue(qobject_cast(modified())->worldScript()); + ui_priorityScript->setValue(qobject_cast(modified())->priorityScript()); } -void Sigmodr::Widgets::AbilityUI::apply() +void AbilityUI::apply() { - *qobject_cast(original()) = *qobject_cast(modified()); + *qobject_cast(original()) = *qobject_cast(modified()); emit(changed(false)); } -void Sigmodr::Widgets::AbilityUI::discard() +void AbilityUI::discard() { - *qobject_cast(modified()) = *qobject_cast(original()); + *qobject_cast(modified()) = *qobject_cast(original()); setGui(); emit(changed(false)); } -void Sigmodr::Widgets::AbilityUI::nameChanged(const QString& name) +void AbilityUI::nameChanged(const QString& name) { const int cursor = ui_name->cursorPosition(); - qobject_cast(modified())->setName(name); + qobject_cast(modified())->setName(name); ui_name->setCursorPosition(cursor); } -void Sigmodr::Widgets::AbilityUI::priorityChanged(const int priority) +void AbilityUI::priorityChanged(const int priority) { - qobject_cast(modified())->setPriority(priority); + qobject_cast(modified())->setPriority(priority); } -void Sigmodr::Widgets::AbilityUI::descriptionChanged(const QString& description) +void AbilityUI::descriptionChanged(const QString& description) { const int cursor = ui_description->cursorPosition(); - qobject_cast(modified())->setDescription(description); + qobject_cast(modified())->setDescription(description); ui_description->setCursorPosition(cursor); } -void Sigmodr::Widgets::AbilityUI::battleScriptChanged(const Sigcore::Script& battleScript) +void AbilityUI::battleScriptChanged(const Script& battleScript) { - qobject_cast(modified())->setBattleScript(battleScript); + qobject_cast(modified())->setBattleScript(battleScript); } -void Sigmodr::Widgets::AbilityUI::worldScriptChanged(const Sigcore::Script& worldScript) +void AbilityUI::worldScriptChanged(const Script& worldScript) { - qobject_cast(modified())->setWorldScript(worldScript); + qobject_cast(modified())->setWorldScript(worldScript); } -void Sigmodr::Widgets::AbilityUI::priorityScriptChanged(const Sigcore::Script& priorityScript) +void AbilityUI::priorityScriptChanged(const Script& priorityScript) { - qobject_cast(modified())->setPriorityScript(priorityScript); + qobject_cast(modified())->setPriorityScript(priorityScript); } -- cgit