From c81259d5ea3cf4659affdb51b7622c61685a82ff Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Sat, 28 Feb 2009 01:08:35 -0500 Subject: Added the Sigmod namespace to the sigmodrtree sources --- sigmodr/tree/CoinListItemModel.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'sigmodr/tree/CoinListItemModel.cpp') diff --git a/sigmodr/tree/CoinListItemModel.cpp b/sigmodr/tree/CoinListItemModel.cpp index 4be11784..eb342acb 100644 --- a/sigmodr/tree/CoinListItemModel.cpp +++ b/sigmodr/tree/CoinListItemModel.cpp @@ -34,10 +34,11 @@ // KDE includes #include +using namespace Sigmod; using namespace Sigmodr::Widgets; using namespace Sigmodr::Tree; -CoinListItemModel::CoinListItemModel(BaseModel* parent, Sigmod::CoinListItem* item) : +CoinListItemModel::CoinListItemModel(BaseModel* parent, CoinListItem* item) : ObjectModel(parent, item) { } @@ -46,16 +47,16 @@ QVariant CoinListItemModel::data(int role) const { if (role == Qt::DisplayRole) { - Sigmod::CoinListItem* item = qobject_cast(m_object); - if (item->type() == Sigmod::CoinListItem::Item) + CoinListItem* item = qobject_cast(m_object); + if (item->type() == CoinListItem::Item) { - const Sigmod::Item* _item = m_object->game()->itemById(item->object()); + const Item* _item = m_object->game()->itemById(item->object()); if (_item) return _item->name(); } - else if (item->type() == Sigmod::CoinListItem::Species) + else if (item->type() == CoinListItem::Species) { - const Sigmod::Species* species = m_object->game()->speciesById(item->object()); + const Species* species = m_object->game()->speciesById(item->object()); if (species) return species->name(); } @@ -69,7 +70,7 @@ QVariant CoinListItemModel::data(int role) const } else if (role == BaseModel::WidgetRole) { - QWidget* widget = new CoinListItemUI(qobject_cast(m_object), NULL); + QWidget* widget = new CoinListItemUI(qobject_cast(m_object), NULL); return QVariant::fromValue(widget); } else if (role == BaseModel::ContextMenuRole) -- cgit