From 460e7bdf3f6c1de69f41b02a16deb85522ae3c49 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Mon, 13 Oct 2008 21:05:50 +0000 Subject: [FIX] Sprite no longer stores a QImage, but a QByteArray [FIX] Preparing for move to a collaged map instead of a tiled map git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@278 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- sigmodr/MapUI.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'sigmodr/MapUI.cpp') diff --git a/sigmodr/MapUI.cpp b/sigmodr/MapUI.cpp index cefb3ee2..a6b575e4 100644 --- a/sigmodr/MapUI.cpp +++ b/sigmodr/MapUI.cpp @@ -72,7 +72,11 @@ void Sigmodr::MapUI::refreshGui() if (sigmod()->spriteIndex(tile->sprite()) == INT_MAX) varTile->addItem(tile->name(), tile->id()); else - varTile->addItem(QPixmap::fromImage(sigmod()->spriteById(tile->sprite())->sprite()), tile->name(), tile->id()); + { + QPixmap icon; + icon.loadFromData(sigmod()->spriteById(tile->sprite())->sprite()); + varTile->addItem(icon, tile->name(), tile->id()); + } } varTile->blockSignals(blockedTile); varTile->setEnabled(false); -- cgit