From 460e7bdf3f6c1de69f41b02a16deb85522ae3c49 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Mon, 13 Oct 2008 21:05:50 +0000 Subject: [FIX] Sprite no longer stores a QImage, but a QByteArray [FIX] Preparing for move to a collaged map instead of a tiled map git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@278 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- sigmod/Sprite.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'sigmod/Sprite.cpp') diff --git a/sigmod/Sprite.cpp b/sigmod/Sprite.cpp index 0261385a..562a9a30 100644 --- a/sigmod/Sprite.cpp +++ b/sigmod/Sprite.cpp @@ -80,10 +80,9 @@ void Sigmod::Sprite::setName(const QString& name) CHECK(name); } -void Sigmod::Sprite::setSprite(const QImage& sprite) +void Sigmod::Sprite::setSprite(const QByteArray& sprite) { - m_sprite = sprite; - emit(changed()); + CHECK(sprite); } QString Sigmod::Sprite::name() const @@ -91,7 +90,7 @@ QString Sigmod::Sprite::name() const return m_name; } -QImage Sigmod::Sprite::sprite() const +QByteArray Sigmod::Sprite::sprite() const { return m_sprite; } -- cgit