From 3c021120a26f1f818be14e777b910aae759659e7 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 16:56:06 -0500 Subject: Fixed sigencore to use namespaces in sources --- sigencore/Team.cpp | 25 ++++++++++++++----------- 1 file changed, 14 insertions(+), 11 deletions(-) (limited to 'sigencore/Team.cpp') diff --git a/sigencore/Team.cpp b/sigencore/Team.cpp index 313539da..75f400f1 100644 --- a/sigencore/Team.cpp +++ b/sigencore/Team.cpp @@ -26,28 +26,31 @@ #include #include -Sigencore::Team::Team(Sigscript::GameWrapper* game, Player* player) : +using namespace Sigscript; +using namespace Sigencore; + +Team::Team(GameWrapper* game, Player* player) : Containment(game, player), m_arena(NULL), m_player(player) { } -Sigencore::Team::~Team() +Team::~Team() { } -QList Sigencore::Team::teamMembers() const +QList Team::teamMembers() const { return m_teamMembers; } -int Sigencore::Team::numTeamMembers() const +int Team::numTeamMembers() const { return m_teamMembers.size(); } -bool Sigencore::Team::addTeamMember(TeamMember* teamMember) +bool Team::addTeamMember(TeamMember* teamMember) { if (m_teamMembers.size() < m_game->rules()->maxParty()) { @@ -60,18 +63,18 @@ bool Sigencore::Team::addTeamMember(TeamMember* teamMember) return false; } -bool Sigencore::Team::removeTeamMember(TeamMember* teamMember) +bool Team::removeTeamMember(TeamMember* teamMember) { // TODO return false; } -Sigencore::TeamMember* Sigencore::Team::findTeamMember(const QUuid& id) const +TeamMember* Team::findTeamMember(const QUuid& id) const { return qobject_cast(Containment::findMember(id)); } -bool Sigencore::Team::reorder(const int from, const int to) +bool Team::reorder(const int from, const int to) { if ((from < m_teamMembers.size()) && (to < m_teamMembers.size())) { @@ -84,7 +87,7 @@ bool Sigencore::Team::reorder(const int from, const int to) return false; } -bool Sigencore::Team::isKnockedOut() const +bool Team::isKnockedOut() const { foreach (TeamMember* teamMember, m_teamMembers) { @@ -94,13 +97,13 @@ bool Sigencore::Team::isKnockedOut() const return true; } -void Sigencore::Team::setPlayer(Player* player) +void Team::setPlayer(Player* player) { // TODO: Unlink m_player with this m_player = player; } -Sigencore::Player* Sigencore::Team::player() const +Player* Team::player() const { return m_player; } -- cgit