From ac55d15e484e2357954af3a6a3573c79fbbd88d8 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Sat, 12 Jul 2008 01:44:23 +0000 Subject: [FIX] Actually added the Wrapper classes (again :( ) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@226 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokescripting/SpriteWrapper.h | 62 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 pokescripting/SpriteWrapper.h (limited to 'pokescripting/SpriteWrapper.h') diff --git a/pokescripting/SpriteWrapper.h b/pokescripting/SpriteWrapper.h new file mode 100644 index 00000000..3e94e836 --- /dev/null +++ b/pokescripting/SpriteWrapper.h @@ -0,0 +1,62 @@ +/* + * Copyright 2008 Ben Boeckel + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + +#ifndef __POKESCRIPTING_SPRITEWRAPPER__ +#define __POKESCRIPTING_SPRITEWRAPPER__ + +// Pokescripting includes +#include "ObjectWrapper.h" + +// Pokemod includes +#include "../pokemod/Sprite.h" + +namespace Pokescripting +{ +class POKESCRIPTING_EXPORT SpriteWrapper : public ObjectWrapper +{ + Q_OBJECT + + public: + SpriteWrapper(const Pokemod::Sprite* sprite, QObject* parent); + public slots: + QString name() const; + QPixmap sprite() const; + private: + SpriteWrapper& operator=(const SpriteWrapper& rhs); + + const Pokemod::Sprite* m_sprite; +}; + +inline SpriteWrapper::SpriteWrapper(const Pokemod::Sprite* sprite, QObject* parent) : + ObjectWrapper(sprite, parent), + m_sprite(sprite) +{ +} + +inline QString SpriteWrapper::name() const +{ + return m_sprite->name(); +} + + +inline QPixmap SpriteWrapper::sprite() const +{ + return m_sprite->sprite(); +} +} + +#endif -- cgit