From 0fe749eb04515ff7ee28cdc5d14c7be6f6fdeca4 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Fri, 23 May 2008 22:39:56 +0000 Subject: [ADD] Added UI classes for GlobalScript [FIX] Script support is now in pokemodr git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@168 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemodr/models/MoveModel.cpp | 37 ++----------------------------------- 1 file changed, 2 insertions(+), 35 deletions(-) (limited to 'pokemodr/models/MoveModel.cpp') diff --git a/pokemodr/models/MoveModel.cpp b/pokemodr/models/MoveModel.cpp index f0db1dfd..5799e374 100644 --- a/pokemodr/models/MoveModel.cpp +++ b/pokemodr/models/MoveModel.cpp @@ -18,28 +18,22 @@ // Header include #include "MoveModel.h" -// Model includes -#include "MoveEffectModel.h" - // PokeModr includes #include "../MoveUI.h" // Pokemod includes #include "../../pokemod/Move.h" -#include "../../pokemod/Pokemod.h" // Qt includes #include MoveModel::MoveModel(BaseModel* parent, Move* move) : - GroupObjectModel(parent, move) + ObjectModel(parent, move) { - setupData(); } MoveModel::~MoveModel() { - clearData(); } QVariant MoveModel::data(int role) const @@ -57,7 +51,7 @@ QVariant MoveModel::data(int role) const QWidget* widget = new MoveUI(static_cast(m_object), NULL); return QVariant::fromValue(widget); } - return GroupObjectModel::data(role); + return ObjectModel::data(role); } bool MoveModel::setData(const QVariant& value, int role) @@ -72,9 +66,7 @@ bool MoveModel::setData(const QVariant& value, int role) { if (xml.doctype().name() == m_object->className()) { - clearData(); m_object->load(xml.documentElement()); - setupData(); return true; } file.close(); @@ -83,28 +75,3 @@ bool MoveModel::setData(const QVariant& value, int role) } return false; } - -bool MoveModel::insertRows(const int rows) -{ - for (int i = 0; i < rows; ++i) - m_objects.append(new MoveEffectModel(this, static_cast(m_object)->newEffect())); - return true; -} - -bool MoveModel::removeRows(const int position, const int rows) -{ - for (int i = 0; i < rows; ++i) - { - static_cast(m_object)->deleteEffect(position); - delete m_objects[position]; - m_objects.removeAt(position); - } - return true; -} - -void MoveModel::setupData() -{ - Move* move = static_cast(m_object); - for (int i = 0; i < move->effectCount(); ++i) - m_objects.append(new MoveEffectModel(this, move->effect(i))); -} -- cgit