From a423cf3db8fa90cc09d2f92ff892e4fcdda4af16 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Mon, 30 Jun 2008 01:37:51 +0000 Subject: [FIX] Replaced Point with QPoint (less duplicate code) [FIX] Fraction and Point widgets are more compact [FIX] Fleshed out more of the TeamMember [FIX] Map tilemap editor now expands to fill all available area [FIX] Added priority values to abilities and moves [FIX] Added option for ATB-like battle rounds git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@217 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemodr/MoveUI.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'pokemodr/MoveUI.cpp') diff --git a/pokemodr/MoveUI.cpp b/pokemodr/MoveUI.cpp index 97a9fd00..f4f9ce1a 100644 --- a/pokemodr/MoveUI.cpp +++ b/pokemodr/MoveUI.cpp @@ -47,6 +47,7 @@ void Pokemodr::MoveUI::refreshGui() void Pokemodr::MoveUI::setGui() { varName->setText(static_cast(modified())->name()); + varPriority->setValue(static_cast(modified())->priority()); varAccuracy->setValue(static_cast(modified())->accuracy()); varPower->setValue(static_cast(modified())->power()); varType->setCurrentIndex(varType->findData(static_cast(modified())->type())); @@ -77,6 +78,11 @@ void Pokemodr::MoveUI::on_varName_textChanged(const QString& name) varName->setCursorPosition(cursor); } +void Pokemodr::MoveUI::on_varPriority_valueChanged(const int priority) +{ + static_cast(modified())->setPriority(priority); +} + void Pokemodr::MoveUI::on_varAccuracy_valueChanged(const Pokemod::Fraction& accuracy) { static_cast(modified())->setAccuracy(accuracy); -- cgit