From d26c1c706f1f386ef7813a0499ea3eda3ec43e10 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Thu, 28 Feb 2008 02:18:33 +0000 Subject: [FIX] UI classes now have initGui and refreshGui [FIX] PokeModTreeItem now is the monster class rather than PokeModrUI git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@88 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemodr/AbilityUI.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'pokemodr/AbilityUI.cpp') diff --git a/pokemodr/AbilityUI.cpp b/pokemodr/AbilityUI.cpp index d455d4c2..2e9ca895 100644 --- a/pokemodr/AbilityUI.cpp +++ b/pokemodr/AbilityUI.cpp @@ -33,15 +33,9 @@ AbilityUI::AbilityUI(Ability* a, QWidget* parent) : QMetaObject::connectSlotsByName(this); setObjects(ability, ability_mod); connect(this, SIGNAL(changed(bool)), boxButtons, SLOT(setEnabled(bool))); - setGui(); - emit(changed(false)); + init(); } -// KToolbar AbilityUI::getToolbar(QWidget* parent) -// { -// -// } - void AbilityUI::setGui() { varName->setText(ability_mod->getName()); -- cgit