From 00fecef0aebaa379dfc176ddc5d6488fae0e8272 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 27 May 2008 00:47:02 +0000 Subject: [FIX] Status and Weather classes in pokemod instead of hardcoded [FIX] Added a Sprite class to allow for animations and whatnot git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@178 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemod/Status.cpp | 102 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 pokemod/Status.cpp (limited to 'pokemod/Status.cpp') diff --git a/pokemod/Status.cpp b/pokemod/Status.cpp new file mode 100644 index 00000000..8c9922d2 --- /dev/null +++ b/pokemod/Status.cpp @@ -0,0 +1,102 @@ +/* + * Copyright 2008 Ben Boeckel + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + +// Header include +#include "Status.h" + +// Pokemod includes +#include "Pokemod.h" +#include "Script.h" + +Status::Status(const Status& status) : + Object("Status", status.parent(), status.id()) +{ + *this = status; +} + +Status::Status(const Pokemod* parent, const int id) : + Object("Status", parent, id), + m_name(""), + m_script("", "") +{ +} + +Status::Status(const Status& status, const Pokemod* parent, const int id) : + Object("Status", parent, id) +{ + *this = status; +} + +Status::Status(const QDomElement& xml, const Pokemod* parent, const int id) : + Object("Status", parent, id) +{ + load(xml, id); +} + +Status::~Status() +{ +} + +void Status::validate() +{ + if (m_name.isEmpty()) + emit(error("Name is empty")); +} + +void Status::load(const QDomElement& xml, int id) +{ + LOAD_ID(); + LOAD(QString, name); + LOAD(Script, script); +} + +QDomElement Status::save() const +{ + SAVE_CREATE(); + SAVE(QString, name); + SAVE(Script, script); + return xml; +} + +void Status::setName(const QString& name) +{ + CHECK(name); +} + +void Status::setScript(const Script& script) +{ + CHECK(script); +} + +QString Status::name() const +{ + return m_name; +} + +Script Status::script() const +{ + return m_script; +} + +Status& Status::operator=(const Status& rhs) +{ + if (this == &rhs) + return *this; + COPY(name); + COPY(script); + return *this; +} -- cgit