From c9afda3ab74614fb36986f96b7972c082f275eca Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Sat, 2 Jun 2007 18:12:48 +0000 Subject: Finished off all PokeMod classes, added move validations, fixed up some GUI, various other fixes git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@18 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemod/MoveEffect.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'pokemod/MoveEffect.cpp') diff --git a/pokemod/MoveEffect.cpp b/pokemod/MoveEffect.cpp index ef459680..fc05511d 100644 --- a/pokemod/MoveEffect.cpp +++ b/pokemod/MoveEffect.cpp @@ -64,7 +64,7 @@ void PokeGen::PokeMod::MoveEffect::ImportIni(Ini &ini, const unsigned _id) LogImportStart("MoveEffect"); if (_id == UINT_MAX) { - ini.GetValue("id", id, UINT_MAX); + ini.GetValue("id", id); // Was there an id associated with the element? if (id == UINT_MAX) LogIdNotFound("MoveEffect"); @@ -110,13 +110,13 @@ void PokeGen::PokeMod::MoveEffect::SetChance(const unsigned n, const unsigned d) void PokeGen::PokeMod::MoveEffect::SetChanceNum(const unsigned n) { - LogSetVar("MoveEffect", id, "chance numerator", n, true); + LogSetVar("MoveEffect", id, "chance numerator", n); chance.SetNum(n); } void PokeGen::PokeMod::MoveEffect::SetChanceDenom(const unsigned d) { - LogSetVar("MoveEffect", id, "chance denominator", d, false); + LogSetVar("MoveEffect", id, "chance denominator", d); chance.SetDenom(d); } -- cgit