From 1f08afc80c73087bf9bde639754670548b89fc9f Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Fri, 26 Oct 2007 20:01:48 +0000 Subject: [ADD] DISCLAIMER [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@25 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemod/MoveEffect.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'pokemod/MoveEffect.cpp') diff --git a/pokemod/MoveEffect.cpp b/pokemod/MoveEffect.cpp index 4ceedbb8..7a8a5aca 100644 --- a/pokemod/MoveEffect.cpp +++ b/pokemod/MoveEffect.cpp @@ -22,6 +22,8 @@ #include "MoveEffect.h" +const char* PokeGen::PokeMod::MoveEffect::EffectStr[PokeGen::PokeMod::MoveEffect::E_End] = {}; + PokeGen::PokeMod::MoveEffect::MoveEffect(const Pokemod* par, const unsigned _id) : Object(_id, par), chance(1, 1), @@ -98,7 +100,6 @@ bool PokeGen::PokeMod::MoveEffect::SetEffect(const unsigned e) return (effect == e); } -// TODO (Ben#1#): Effect code bool PokeGen::PokeMod::MoveEffect::SetVal1(const int v1) { val1 = v1; @@ -111,7 +112,7 @@ bool PokeGen::PokeMod::MoveEffect::SetVal2(const unsigned v2) return (val2 == v2); } -PokeGen::PokeMod::Frac PokeGen::PokeMod::MoveEffect::GetChance() const +PokeGen::Frac PokeGen::PokeMod::MoveEffect::GetChance() const { return chance; } -- cgit