From b2e515e6badeb033bbdb53b28424d3b8e7289067 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Mon, 21 Jan 2008 04:47:36 +0000 Subject: [FIX] pokemod compiles faster due to better placement of #includes [FIX] Header of pokemodr/PokeModr.h git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@36 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemod/Move.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'pokemod/Move.cpp') diff --git a/pokemod/Move.cpp b/pokemod/Move.cpp index b29ca946..de1e4958 100644 --- a/pokemod/Move.cpp +++ b/pokemod/Move.cpp @@ -20,6 +20,13 @@ // with this program. If not, see . ///////////////////////////////////////////////////////////////////////////// +#include +#include +#include +#include +#include +#include +#include "Pokemod.h" #include "Move.h" const char* PokeMod::Move::TargetStr[PokeMod::Move::T_End] = {"Player", "Enemy", "Both", "Random"}; -- cgit