From b2e515e6badeb033bbdb53b28424d3b8e7289067 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Mon, 21 Jan 2008 04:47:36 +0000 Subject: [FIX] pokemod compiles faster due to better placement of #includes [FIX] Header of pokemodr/PokeModr.h git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@36 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokemod/MapWildList.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'pokemod/MapWildList.cpp') diff --git a/pokemod/MapWildList.cpp b/pokemod/MapWildList.cpp index 79fd2fbc..e64a92b4 100644 --- a/pokemod/MapWildList.cpp +++ b/pokemod/MapWildList.cpp @@ -20,6 +20,16 @@ // with this program. If not, see . ///////////////////////////////////////////////////////////////////////////// +#include +#include +#include +#include +#include +#include +#include +#include "Pokemod.h" +#include "Item.h" +#include "ItemEffect.h" #include "MapWildList.h" const char* PokeMod::MapWildList::ControlStr[PokeMod::MapWildList::End] = {"Grass", "Surfing", "Fishing", "Dive", "Headbutt", "Rock Smash"}; -- cgit