From efa80ce427e40070e36e5ab86d2f6dbf4ad50648 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 22 Jan 2008 04:45:02 +0000 Subject: [FIX] Some linker errors in pokemod and general [FIX] More enum char*[] to QStringList [FIX] Widgets in PokéModr gui [ADD] Rules GUI logic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@39 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- general/Ref.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'general/Ref.cpp') diff --git a/general/Ref.cpp b/general/Ref.cpp index 9424cf93..78a73bfb 100644 --- a/general/Ref.cpp +++ b/general/Ref.cpp @@ -22,17 +22,17 @@ #include "Ref.h" -const QStringList StatRBYStr = QStringList() << "HP", "Attack", "Defense", "Speed", "Special", "Special", "Accuracy", "Evasion"; -const QStringList StatGSCStr = QStringList() << "HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense", "Accuracy", "Evasion"; +const QStringList StatRBYStr = QStringList() << "HP" << "Attack" << "Defense" << "Speed" << "Special" << "Special" << "Accuracy" << "Evasion"; +const QStringList StatGSCStr = QStringList() << "HP" << "Attack" << "Defense" << "Speed" << "Special Attack" << "Special Defense" << "Accuracy" << "Evasion"; -const QStringList BattleMemberStr = QStringList() << "Player", "Enemy"; +const QStringList BattleMemberStr = QStringList() << "Player" << "Enemy"; -const QStringList WeatherStr = QStringList() << "Ice", "Rain", "Sun", "Sand", "All"; +const QStringList WeatherStr = QStringList() << "Ice" << "Rain" << "Sun" << "Sand" << "All"; -const QStringList DirectionStr = QStringList() << "Up", "Down", "Left", "Right", "None"; +const QStringList DirectionStr = QStringList() << "Up" << "Down" << "Left" << "Right" << "None"; -const QStringList RelativeStr = QStringList() << "Less", "Less or Equal", "Equal", "Greater or Equal", "Greater", "Not Equal"; +const QStringList RelativeStr = QStringList() << "Less" << "Less or Equal" << "Equal" << "Greater or Equal" << "Greater" << "Not Equal"; -const QStringList StatusStr = QStringList() << "Freeze", "Paralyze", "Sleep", "Poison", "Toxic Poison", "Burn", "Any"; +const QStringList StatusStr = QStringList() << "Freeze" << "Paralyze" << "Sleep" << "Poison" << "Toxic Poison" << "Burn" << "Any"; const QStringList HMStr = QStringList() << "Cut" << "Fly" << "Surf" << "Strength" << "Flash" << "Whirlpool" << "Waterfall" << "Dive" << "Headbutt" << "Rock Smash" << "Defog" << "Rock Climb"; -- cgit