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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
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sigscript
/
Config.h
Commit message (
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Author
Age
Files
Lines
*
Use the Config query instead of the internal map so that queries are centralized
Ben Boeckel
2009-03-17
1
-15
/
+3
*
Add override capabilities for Config values
Ben Boeckel
2009-03-17
1
-0
/
+5
*
Move the map for the values into its own thread-safe class
Ben Boeckel
2009-03-17
1
-30
/
+9
*
Remove options argument for value changing
Ben Boeckel
2009-03-17
1
-2
/
+2
*
Return the status when editing values and options
Ben Boeckel
2009-03-17
1
-5
/
+5
*
Reorganize Config
Ben Boeckel
2009-03-17
1
-5
/
+6
*
Fixed sigscript includes (forward declare where possible)
Ben Boeckel
2009-02-23
1
-6
/
+0
*
Simplified signals in Config
Ben Boeckel
2009-02-12
1
-2
/
+2
*
Added options method to Config
Ben Boeckel
2009-02-12
1
-0
/
+2
*
Remove unneeded template specifications
Ben Boeckel
2009-02-09
1
-1
/
+1
*
Fixed hasValueOfType in Config
Ben Boeckel
2009-02-05
1
-6
/
+9
*
Simplify Config qobject_casts
Ben Boeckel
2009-01-11
1
-6
/
+6
*
Added values() method to Config
Ben Boeckel
2008-12-31
1
-0
/
+2
*
Changed Config to use Config as parents instead of plain QObject
Ben Boeckel
2008-12-31
1
-1
/
+2
*
[FIX] No more asserts in sigmod
Ben Boeckel
2008-11-08
1
-0
/
+4
*
[FIX] Adding subdirectories is done smarter now (no hard dependencies just to...
Ben Boeckel
2008-10-31
1
-11
/
+28
*
[FIX] Started documenting Sigmod
Ben Boeckel
2008-10-06
1
-2
/
+2
*
[FIX] Include guard stripped of __
Ben Boeckel
2008-09-15
1
-2
/
+2
*
[FIX] Added a static poll method to Fraction
Ben Boeckel
2008-09-07
1
-0
/
+29
*
[FIX] Renamed everything (in use) away from Poké- prefixes
Ben Boeckel
2008-09-06
1
-8
/
+8
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-0
/
+67