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* Move the map for the values into its own thread-safe classBen Boeckel2009-03-171-0/+2
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* Add test for ConfigBen Boeckel2009-03-171-0/+2
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* Removed unneeded checks from CMakeLists.txtBen Boeckel2009-03-011-4/+0
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* Moved SigmodWrapper to GameWrapperBen Boeckel2009-02-241-2/+2
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* Made all CMakeLists commands lowercaseBen Boeckel2009-02-231-12/+12
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* Updated CMakeLists to get rid of Species{Ability,Item}Ben Boeckel2009-01-171-4/+0
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* Renamed CoinListObject to CoinListItem and added documentation for itBen Boeckel2008-12-071-2/+2
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* Fixed the exporting with the librariesBen Boeckel2008-11-301-14/+1
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* Removed old LINK_INTERFACE_LIBRARIES linesBen Boeckel2008-11-251-1/+0
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* Added exports to install targets for libraries and preliminary install ↵Ben Boeckel2008-11-251-0/+15
| | | | targets for the exports themselves
* Fixed up the linking of the librariesBen Boeckel2008-11-251-0/+6
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* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-0/+2
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-0/+1
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@281 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Now using KDE4_* macros in CMakeBen Boeckel2008-10-131-21/+18
| | | | | | | [FIX] The LaTeX is outdated, removing [FIX] Split up TypechartModel and TilemapModel into header and source git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@276 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Fixed some things in the ATBTimerBen Boeckel2008-09-071-2/+2
| | | | | | [FIX] Fleshed out some methods git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@251 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-19/+19
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+120
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22