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sigen.git
0.1
0.2
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sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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Commit message (
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Author
Age
Files
Lines
...
*
Add data fetching for the text of the item
Ben Boeckel
2009-05-03
1
-0
/
+9
|
*
Initialize the root item
Ben Boeckel
2009-05-03
1
-1
/
+2
|
*
If an item has no parent, it has a row of 0
Ben Boeckel
2009-05-03
1
-1
/
+1
|
*
Connect up to set the dirty flag with the widget
Ben Boeckel
2009-05-02
3
-1
/
+22
|
*
Delete items
Ben Boeckel
2009-05-02
1
-1
/
+98
|
*
Add children when constructing the items
Ben Boeckel
2009-05-02
1
-0
/
+189
|
*
Use the namespace
Ben Boeckel
2009-05-02
1
-0
/
+1
|
*
Actually use parent when creating the editor widget
Ben Boeckel
2009-05-02
1
-33
/
+32
|
*
Also allow adding to the root item
Ben Boeckel
2009-05-02
1
-0
/
+3
|
*
Add the new item to children
Ben Boeckel
2009-05-02
1
-0
/
+2
|
*
Finish addChild method
Ben Boeckel
2009-05-02
1
-1
/
+97
|
*
Rename GroupStatusEffect
Ben Boeckel
2009-05-02
2
-2
/
+2
|
*
Add widget creation to the items
Ben Boeckel
2009-05-02
1
-0
/
+140
|
*
Fix build, mostly const checks
Ben Boeckel
2009-05-02
1
-7
/
+7
|
*
Missed a header
Ben Boeckel
2009-05-02
1
-0
/
+1
|
*
Add dirty flag
Ben Boeckel
2009-05-02
2
-0
/
+8
|
*
Fix map trainer name setting
Ben Boeckel
2009-05-02
1
-2
/
+1
|
*
Fix up dirty and empty string checking and replacement
Ben Boeckel
2009-05-02
1
-2
/
+2
|
*
Add more complicated class namings
Ben Boeckel
2009-05-02
1
-0
/
+49
|
*
Add text entries for trivial entries
Ben Boeckel
2009-05-02
1
-1
/
+112
|
*
Deal with group titles
Ben Boeckel
2009-05-02
1
-1
/
+90
|
*
Don't collide with ItemType from Sigmod
Ben Boeckel
2009-05-02
2
-6
/
+6
|
*
Fix name of enum entry
Ben Boeckel
2009-05-02
1
-1
/
+1
|
*
Deal with QDomElement, not QMimeData and QByteArray
Ben Boeckel
2009-05-02
2
-14
/
+7
|
*
Return the flags for the item
Ben Boeckel
2009-05-02
1
-1
/
+4
|
*
Grab data from the selected indexes
Ben Boeckel
2009-05-02
1
-0
/
+12
|
*
The root's parent is invalid
Ben Boeckel
2009-05-02
1
-0
/
+2
|
*
Tree will support moving and copying
Ben Boeckel
2009-05-02
1
-0
/
+1
|
*
Only the first column has children
Ben Boeckel
2009-05-02
1
-1
/
+1
|
*
Add method to get the editing widget for the item
Ben Boeckel
2009-05-02
2
-0
/
+7
|
*
Use logic statment instead of switch statement
Ben Boeckel
2009-05-02
1
-13
/
+1
|
*
Be more verbose with the check for children
Ben Boeckel
2009-05-02
1
-1
/
+1
|
*
Use multiple columns
Ben Boeckel
2009-05-02
1
-3
/
+3
|
*
Copy the data out
Ben Boeckel
2009-05-02
1
-1
/
+11
|
*
Simplify the check for removing
Ben Boeckel
2009-05-02
1
-8
/
+1
|
*
If we can edit, we can copy
Ben Boeckel
2009-05-02
2
-12
/
+6
|
*
The menu won't be needed in the new tree
Ben Boeckel
2009-05-02
2
-7
/
+0
|
*
Add factory method so that the root item can create new ones
Ben Boeckel
2009-05-01
3
-1
/
+8
|
*
Basic model for the new tree
Ben Boeckel
2009-05-01
3
-0
/
+173
|
*
Add root item to allow extra access
Ben Boeckel
2009-05-01
3
-0
/
+74
|
*
Add TreeItem for new MVC
Ben Boeckel
2009-05-01
3
-0
/
+299
|
*
Commit set creating fix (needs to improve)
Ben Boeckel
2009-04-28
1
-2
/
+13
|
*
Don't rely on boundingRect
Ben Boeckel
2009-04-28
1
-5
/
+3
|
*
Enable placement algorithm and fix old code
Ben Boeckel
2009-04-28
1
-14
/
+20
|
*
Add case for when rect2 is null
Ben Boeckel
2009-04-28
1
-0
/
+2
|
*
Its not Invalid anymore
Ben Boeckel
2009-04-28
1
-20
/
+17
|
*
Rename old function to specify that its concave
Ben Boeckel
2009-04-28
1
-3
/
+3
|
*
Add function for determining convex turn direction as well
Ben Boeckel
2009-04-28
1
-0
/
+13
|
*
Fix which edge is moved when collisions happen
Ben Boeckel
2009-04-28
1
-8
/
+8
|
*
Shift the rectangle around to try and fit it if it collides on a side
Ben Boeckel
2009-04-27
1
-0
/
+26
|
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