summaryrefslogtreecommitdiffstats
path: root/sigmodr
Commit message (Expand)AuthorAgeFilesLines
...
* Redo the paragraph for the sigmod tree sectionBen Boeckel2009-08-031-12/+14
* Fix main window sectionBen Boeckel2009-08-031-3/+6
* Add section for the editor panelBen Boeckel2009-08-032-0/+26
* Add some screenshots and write some of the "basics"Ben Boeckel2009-08-033-11/+63
* Fix chapter titleBen Boeckel2009-08-031-1/+1
* Rewrite the introductionBen Boeckel2009-08-031-7/+21
* Bump releaseBen Boeckel2009-08-031-1/+1
* Add sigmod entityBen Boeckel2009-08-031-1/+2
* Add book titleBen Boeckel2009-08-031-0/+1
* Fix author information for the pages of the documentationBen Boeckel2009-08-034-4/+16
* Add special text for widgets when at the minimumBen Boeckel2009-07-196-0/+51
* Fix bounds in ui filesBen Boeckel2009-07-192-2/+2
* Allow uncatchable creaturesBen Boeckel2009-07-191-1/+1
* Allow for unlimited stages of stat modifiersBen Boeckel2009-07-191-1/+1
* Remove toggle for effort values and embed as 0 in maxTotalEVBen Boeckel2009-07-194-62/+22
* Fix mimimums in ui filesBen Boeckel2009-07-192-2/+2
* Remove sellable from item; set in sellPrice as -1Ben Boeckel2009-07-193-77/+29
* Add missing includeBen Boeckel2009-06-051-0/+3
* Fix enabling of widgets based on other widgets when initialized and places mi...Ben Boeckel2009-06-056-1/+28
* The sell price doesn't matter if it can't be soldBen Boeckel2009-05-281-0/+1
* The tree deletes the game, don't double deleteBen Boeckel2009-05-281-1/+0
* Invalidate the index when closing the editorBen Boeckel2009-05-281-0/+1
* Handle enableing and disabling the buttons more gracefullyBen Boeckel2009-05-282-3/+4
* Remove the context menu from the widgets and use a button insteadBen Boeckel2009-05-284-28/+31
* Add the map editor to the tabstopsBen Boeckel2009-05-281-0/+1
* Only add world maps to the sceneBen Boeckel2009-05-281-1/+2
* Add the flag for world map to the map widgetBen Boeckel2009-05-283-0/+38
* Fix docbook installation macro usageBen Boeckel2009-05-281-1/+3
* Disable copy/paste actions while the tree does not support themBen Boeckel2009-05-231-3/+3
* Delete old tree widget filesBen Boeckel2009-05-23134-9567/+0
* The first column is selectableBen Boeckel2009-05-231-1/+1
* Include the border in the bounding rectangle for the tileBen Boeckel2009-05-231-1/+1
* Better detection of collisionBen Boeckel2009-05-231-1/+1
* Shrink the rectangle so that edges can be sharedBen Boeckel2009-05-231-1/+1
* Better detection for when an item can be anchoredBen Boeckel2009-05-231-1/+8
* Replace destination points with closer ones if foundBen Boeckel2009-05-231-7/+11
* Add a define for the dummy pointBen Boeckel2009-05-231-1/+3
* Clean up cases and add others...still edge cases leftBen Boeckel2009-05-221-19/+10
* Add more convenience functionsBen Boeckel2009-05-221-0/+15
* Track leading point as wellBen Boeckel2009-05-221-2/+4
* If the new rectangle collides with any, it isn't viableBen Boeckel2009-05-221-1/+10
* handle the fact that the right and bottom edges of polygons are not "inside" ...Ben Boeckel2009-05-221-0/+4
* Removed unused memberBen Boeckel2009-05-221-1/+0
* Remove unneeded connectionBen Boeckel2009-05-221-1/+0
* Reorder the model setting so that the header gets the correct column countBen Boeckel2009-05-221-3/+4
* Add reminder to check if layout refreshing is still needed in 4.6Ben Boeckel2009-05-211-0/+1
* Normalize the index to get the correct dataBen Boeckel2009-05-211-1/+1
* When the widget is saved, refresh the data in the treeBen Boeckel2009-05-211-0/+2
* Add method for setting the sigmod at some index as dirtyBen Boeckel2009-05-212-2/+9
* Add method for getting the game for an index instead of only the current indexBen Boeckel2009-05-213-18/+19