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sigen.git
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sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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widgets
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Author
Age
Files
Lines
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*
Since some outlines are "holes", the contains() check fails
Ben Boeckel
2009-04-22
1
-2
/
+0
|
*
Move mergePolygons out of the class and find the outlines
Ben Boeckel
2009-04-22
2
-7
/
+57
|
*
Add function to find the outermost point of the polygons
Ben Boeckel
2009-04-22
1
-0
/
+21
|
*
Add algorithm to find where two polygons touch each other
Ben Boeckel
2009-04-22
1
-0
/
+38
|
*
Move clser method out of WorldPlacement
Ben Boeckel
2009-04-22
2
-12
/
+11
|
*
Move the touches method out of WorldPlacement
Ben Boeckel
2009-04-22
2
-16
/
+15
|
*
Connect up the common widget
Ben Boeckel
2009-04-22
1
-0
/
+9
|
*
Add the common widget file
Ben Boeckel
2009-04-22
2
-0
/
+110
|
*
Add base code for the common editing things
Ben Boeckel
2009-04-22
1
-0
/
+28
|
*
Add slots for editing the values
Ben Boeckel
2009-04-22
2
-1
/
+89
|
*
Update the item when the path is restroked
Ben Boeckel
2009-04-22
1
-0
/
+1
|
*
Add a way to get the current shape and an editing widget for it
Ben Boeckel
2009-04-22
2
-0
/
+12
|
*
Initialize THe points vector if it's a Poly*
Ben Boeckel
2009-04-22
1
-0
/
+6
|
*
Files are new in 2009
Ben Boeckel
2009-04-19
2
-2
/
+2
|
*
Add hover/select feedback
Ben Boeckel
2009-04-19
1
-2
/
+19
|
*
Fix default thickness for the shape
Ben Boeckel
2009-04-19
1
-2
/
+2
|
*
Add ShapeItem class to handle shapes for the effect/warp areas
Ben Boeckel
2009-04-19
3
-0
/
+248
|
*
Make WorldMapItem checking static
Ben Boeckel
2009-04-11
1
-1
/
+1
|
*
Disable WorldPlacement usage
Ben Boeckel
2009-04-11
1
-13
/
+13
|
*
Find the closest spot to a point code
Ben Boeckel
2009-04-04
2
-3
/
+38
|
*
Use best as a rect
Ben Boeckel
2009-04-04
1
-2
/
+2
|
*
Reorganize source file
Ben Boeckel
2009-04-04
1
-40
/
+40
|
*
Fix the second parameter of the touch check
Ben Boeckel
2009-04-04
1
-2
/
+2
|
*
Determine if the polygons touch
Ben Boeckel
2009-04-04
1
-1
/
+10
|
*
Fix argument names
Ben Boeckel
2009-04-04
2
-3
/
+3
|
*
Move last inside the loop
Ben Boeckel
2009-04-04
1
-2
/
+1
|
*
Use else if since there's no need to check the others if one is true
Ben Boeckel
2009-04-04
1
-3
/
+3
|
*
Determining the best position code skeleton added
Ben Boeckel
2009-04-04
2
-2
/
+43
|
*
Use QRectF since QRect has some quirks with right() and bottom()
Ben Boeckel
2009-04-04
1
-3
/
+3
|
*
Finish the algorithm for making polygons from the rectangles
Ben Boeckel
2009-04-04
1
-1
/
+38
|
*
Internalize finalize method
Ben Boeckel
2009-04-04
3
-8
/
+10
|
*
Use QRectF since QRect .bottom() and .right() are weird
Ben Boeckel
2009-04-04
3
-5
/
+5
|
*
Fix caching to only invalidate when the size is different
Ben Boeckel
2009-04-03
2
-4
/
+8
|
*
Add caching to WorldMapPlacement
Ben Boeckel
2009-04-03
3
-1
/
+34
|
*
Add a class to deal with placement decisions when colliding
Ben Boeckel
2009-04-02
4
-0
/
+120
|
*
Allow for pressing spacebar to lock the item
Ben Boeckel
2009-04-02
2
-2
/
+47
|
*
Move the collision watching down into the maps
Ben Boeckel
2009-04-02
7
-41
/
+19
|
*
Connect up the editor
Ben Boeckel
2009-04-02
2
-0
/
+10
|
*
Fix the map grid to be more flexible
Ben Boeckel
2009-04-02
2
-18
/
+20
|
*
Add world map editor
Ben Boeckel
2009-04-02
6
-0
/
+529
|
*
Add dtor for MapItem
Ben Boeckel
2009-04-02
2
-0
/
+5
|
*
Add world map editing gui
Ben Boeckel
2009-04-02
2
-0
/
+114
|
*
Prepare for world map editing widget
Ben Boeckel
2009-04-02
2
-0
/
+9
|
*
Remove unused headers
Ben Boeckel
2009-04-02
1
-2
/
+0
|
*
Add the zoom widget to the taborder in the mapeditor
Ben Boeckel
2009-04-02
1
-0
/
+1
|
*
Rename the grid to m_grid
Ben Boeckel
2009-04-02
2
-10
/
+10
|
*
Connect the zoom widget to the actual zoom
Ben Boeckel
2009-04-01
3
-3
/
+13
|
*
Add XML headers to ui files
Ben Boeckel
2009-04-01
33
-0
/
+33
|
*
Clean up XML files of extra spaces in tags
Ben Boeckel
2009-04-01
33
-2342
/
+2342
|
*
Add zoom widget for the view
Ben Boeckel
2009-04-01
1
-11
/
+35
|
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