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* Since some outlines are "holes", the contains() check failsBen Boeckel2009-04-221-2/+0
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* Move mergePolygons out of the class and find the outlinesBen Boeckel2009-04-222-7/+57
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* Add function to find the outermost point of the polygonsBen Boeckel2009-04-221-0/+21
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* Add algorithm to find where two polygons touch each otherBen Boeckel2009-04-221-0/+38
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* Move clser method out of WorldPlacementBen Boeckel2009-04-222-12/+11
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* Move the touches method out of WorldPlacementBen Boeckel2009-04-222-16/+15
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* Connect up the common widgetBen Boeckel2009-04-221-0/+9
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* Add the common widget fileBen Boeckel2009-04-222-0/+110
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* Add base code for the common editing thingsBen Boeckel2009-04-221-0/+28
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* Add slots for editing the valuesBen Boeckel2009-04-222-1/+89
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* Update the item when the path is restrokedBen Boeckel2009-04-221-0/+1
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* Add a way to get the current shape and an editing widget for itBen Boeckel2009-04-222-0/+12
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* Initialize THe points vector if it's a Poly*Ben Boeckel2009-04-221-0/+6
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* Files are new in 2009Ben Boeckel2009-04-192-2/+2
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* Add hover/select feedbackBen Boeckel2009-04-191-2/+19
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* Fix default thickness for the shapeBen Boeckel2009-04-191-2/+2
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* Add ShapeItem class to handle shapes for the effect/warp areasBen Boeckel2009-04-193-0/+248
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* Make WorldMapItem checking staticBen Boeckel2009-04-111-1/+1
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* Disable WorldPlacement usageBen Boeckel2009-04-111-13/+13
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* Find the closest spot to a point codeBen Boeckel2009-04-042-3/+38
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* Use best as a rectBen Boeckel2009-04-041-2/+2
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* Reorganize source fileBen Boeckel2009-04-041-40/+40
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* Fix the second parameter of the touch checkBen Boeckel2009-04-041-2/+2
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* Determine if the polygons touchBen Boeckel2009-04-041-1/+10
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* Fix argument namesBen Boeckel2009-04-042-3/+3
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* Move last inside the loopBen Boeckel2009-04-041-2/+1
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* Use else if since there's no need to check the others if one is trueBen Boeckel2009-04-041-3/+3
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* Determining the best position code skeleton addedBen Boeckel2009-04-042-2/+43
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* Use QRectF since QRect has some quirks with right() and bottom()Ben Boeckel2009-04-041-3/+3
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* Finish the algorithm for making polygons from the rectanglesBen Boeckel2009-04-041-1/+38
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* Internalize finalize methodBen Boeckel2009-04-043-8/+10
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* Use QRectF since QRect .bottom() and .right() are weirdBen Boeckel2009-04-043-5/+5
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* Fix caching to only invalidate when the size is differentBen Boeckel2009-04-032-4/+8
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* Add caching to WorldMapPlacementBen Boeckel2009-04-033-1/+34
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* Add a class to deal with placement decisions when collidingBen Boeckel2009-04-024-0/+120
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* Allow for pressing spacebar to lock the itemBen Boeckel2009-04-022-2/+47
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* Move the collision watching down into the mapsBen Boeckel2009-04-027-41/+19
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* Connect up the editorBen Boeckel2009-04-022-0/+10
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* Fix the map grid to be more flexibleBen Boeckel2009-04-022-18/+20
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* Add world map editorBen Boeckel2009-04-026-0/+529
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* Add dtor for MapItemBen Boeckel2009-04-022-0/+5
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* Add world map editing guiBen Boeckel2009-04-022-0/+114
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* Prepare for world map editing widgetBen Boeckel2009-04-022-0/+9
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* Remove unused headersBen Boeckel2009-04-021-2/+0
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* Add the zoom widget to the taborder in the mapeditorBen Boeckel2009-04-021-0/+1
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* Rename the grid to m_gridBen Boeckel2009-04-022-10/+10
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* Connect the zoom widget to the actual zoomBen Boeckel2009-04-013-3/+13
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* Add XML headers to ui filesBen Boeckel2009-04-0133-0/+33
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* Clean up XML files of extra spaces in tagsBen Boeckel2009-04-0133-2342/+2342
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* Add zoom widget for the viewBen Boeckel2009-04-011-11/+35
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