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path: root/sigmodr/widgets/SpeciesUI.cpp
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* Fix enabling of widgets based on other widgets when initialized and places ↵Ben Boeckel2009-06-051-0/+4
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* Call the base class in refreshGuiBen Boeckel2009-03-291-0/+1
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* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
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* Fix Krazy2 issuesBen Boeckel2009-03-221-1/+0
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* Made the rest of the widgets use pimplBen Boeckel2009-03-011-249/+242
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* Fix up the Species default for egg species and the widgetBen Boeckel2009-02-261-10/+15
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* Fix widget loading from ui files due to bad namesBen Boeckel2009-02-261-36/+36
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* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
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* Fixed up includes in sigmodrwidgets for script and fraction moveBen Boeckel2009-02-261-3/+4
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* Fixed up final widgets and added the UiTools library to be linkedBen Boeckel2009-02-251-246/+331
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* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-174/+178
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* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-30/+30
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* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-44/+44
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* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-9/+9
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+583