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* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-1/+1
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Reordered sections in class declarationsBen Boeckel2008-10-111-22/+22
| | | | | | | [FIX] Using QSet rather than QList for players [ADD] Started signet library (compilation fails) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@273 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Sigmod description field fixedBen Boeckel2008-09-131-1/+2
| | | | | | [FIX] Fixed a bug with the Validation dialog being called twice with the same editor widget git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@261 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-23/+23
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+149
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22