Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Finished up converting classes to use CHECK macros | Ben Boeckel | 2008-12-29 | 1 | -34/+7 |
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* | Bounds errors are verbose now and some unchecked conditions fixed as well | Ben Boeckel | 2008-12-25 | 1 | -1/+1 |
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* | [FIX] No more asserts in sigmod | Ben Boeckel | 2008-11-08 | 1 | -1/+1 |
| | | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22 | ||||
* | [FIX] Renamed everything (in use) away from Poké- prefixes | Ben Boeckel | 2008-09-06 | 1 | -16/+16 |
| | | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22 | ||||
* | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵ | Ben Boeckel | 2008-09-05 | 1 | -0/+118 |
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22 |