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path: root/sigmod/MapTrainerTeamMember.cpp
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* Updating to new macrosBen Boeckel2008-12-281-2/+2
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* Migrated more classes to using the check structureBen Boeckel2008-12-271-121/+28
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* Bounds errors are verbose now and some unchecked conditions fixed as wellBen Boeckel2008-12-251-7/+7
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* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-23/+23
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Removed *_End definesBen Boeckel2008-09-251-2/+22
| | | | | | | [FIX] Added weights to items and associated fields [FIX] Option for pausing during ATB battles when choosing moves added git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@267 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-41/+41
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+273
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22