Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix includes after function split | Ben Boeckel | 2009-03-26 | 1 | -0/+3 |
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* | Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash ↵ | Ben Boeckel | 2009-02-24 | 1 | -0/+2 |
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* | Added MapTile documentation | Ben Boeckel | 2009-01-18 | 1 | -0/+79 |
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* | Removed unneeded dtors | Ben Boeckel | 2009-01-17 | 1 | -2/+1 |
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* | Merged CHECK macro branch | Ben Boeckel | 2008-12-29 | 1 | -0/+4 |
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* | [FIX] No more asserts in sigmod | Ben Boeckel | 2008-11-08 | 1 | -0/+58 |
[FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22 |