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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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...
*
[FIX] Cleaned up some .pro soup
Ben Boeckel
2008-05-16
7
-79
/
+49
*
[FIX] Matrix had an infinite loop
Ben Boeckel
2008-05-16
13
-24
/
+48
*
[FIX] Refactored out connections made within widgets
Ben Boeckel
2008-05-15
79
-236
/
+495
*
[FIX] Refactored the apply/discard buttons out of the widgets
Ben Boeckel
2008-05-15
101
-1076
/
+222
*
[FIX] Added more code for the main window
Ben Boeckel
2008-05-15
6
-22
/
+98
*
[FIX] More things are coded for the main window
Ben Boeckel
2008-05-15
8
-33
/
+73
*
[FIX] FractionWidgets now have correct behavior set
Ben Boeckel
2008-05-15
7
-13
/
+27
*
[ADD] MapEffect widget logic
Ben Boeckel
2008-05-15
14
-27
/
+282
*
[FIX] API of FractionWidget and PointWidget
Ben Boeckel
2008-05-15
18
-161
/
+252
*
[FIX] Added the MapTrainer code (forgot to commit)
Ben Boeckel
2008-05-15
8
-198
/
+331
*
[FIX] Fixed up some of the spec file stuff
Ben Boeckel
2008-05-15
1
-9
/
+4
*
[ADD] MapTrainerUI logic
Ben Boeckel
2008-05-14
31
-174
/
+146
*
[ADD] Sound UI code
Ben Boeckel
2008-05-13
44
-148
/
+493
*
[ADD] Added an option for letting the player not choose the switch style of b...
Ben Boeckel
2008-05-13
6
-19
/
+67
*
[ADD] Added SoundModel classes missed in last commit
Ben Boeckel
2008-05-13
3
-0
/
+131
*
[ADD] Added Sound class and related code
Ben Boeckel
2008-05-13
13
-20
/
+369
*
[FIX] UI widgets now load upon click
Ben Boeckel
2008-05-11
40
-101
/
+184
*
[FIX] More test code for the tree bug
Ben Boeckel
2008-05-09
26
-34
/
+78
*
[FIX] Some invalid indexing in PokemodModel
Ben Boeckel
2008-05-09
4
-10
/
+13
*
[FIX] Added Q_OBJECT to pokemod classes
Ben Boeckel
2008-05-07
96
-1230
/
+377
*
[FIX] pokemod now uses signals/slots for errors and warnings
Ben Boeckel
2008-05-03
69
-1498
/
+1388
*
[FIX] Exceptions no longer used in pokemod
Ben Boeckel
2008-05-02
79
-3372
/
+2877
*
[FIX] Added images to pokemodr qmake file
Ben Boeckel
2008-04-30
2
-0
/
+15
*
[FIX] QStringList needed in some of the pokemod headers
Ben Boeckel
2008-04-29
59
-89
/
+3081
*
[FIX] Organized some more model code
Ben Boeckel
2008-04-29
36
-293
/
+428
*
[FIX] Less repetative code in pokemod
Ben Boeckel
2008-04-29
45
-362
/
+469
*
[FIX] Fixed some qmake options for Windows
Ben Boeckel
2008-04-28
17
-34
/
+71
*
[FIX] De-inlined some methods
Ben Boeckel
2008-04-28
14
-101
/
+49
*
[FIX] More header cleanliness
Ben Boeckel
2008-04-27
114
-1131
/
+864
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
163
-3885
/
+3863
*
[FIX] Matrix edge case when size is (0,0)
Ben Boeckel
2008-04-25
11
-34
/
+102
*
[FIX] Drag/Drop should work (in theory)
Ben Boeckel
2008-04-25
40
-279
/
+213
*
[FIX] Cleaner setting of model data
Ben Boeckel
2008-04-25
18
-346
/
+249
*
[FIX] Fleshed out a lot more Model classes
Ben Boeckel
2008-04-25
35
-733
/
+517
*
[ADD] More model classes
Ben Boeckel
2008-04-24
36
-51
/
+2178
*
[ADD] New classes for the models
Ben Boeckel
2008-04-24
18
-511
/
+2197
*
[FIX] Old tree handling is gone
Ben Boeckel
2008-04-24
15
-770
/
+604
*
[FIX] Fraction can now be used in QVariant
Ben Boeckel
2008-04-22
3
-3
/
+13
*
[FIX] Fraction bounds checking
Ben Boeckel
2008-04-20
25
-38
/
+74
*
[FIX] Loading of submodules
Ben Boeckel
2008-04-19
8
-30
/
+38
*
[FIX] IndexException is more explicit
Ben Boeckel
2008-04-19
42
-330
/
+359
*
[FIX] Frac -> Fraction
Ben Boeckel
2008-04-17
167
-4688
/
+3816
*
[ADD] Added Frac and Point widgets to general
Ben Boeckel
2008-04-16
13
-6
/
+369
*
[FIX] Object::mid -> m_id
Ben Boeckel
2008-04-15
73
-2525
/
+1988
*
[FIX] Memory leaks in load and copy method
Ben Boeckel
2008-03-31
11
-119
/
+209
*
[FIX] Member variables now use m_ prefix
Ben Boeckel
2008-03-31
97
-9083
/
+8321
*
[FIX] ImageDialog -> FileDialog
Ben Boeckel
2008-03-10
12
-83
/
+332
*
[ADD] ItemType now has a count descriptor
Ben Boeckel
2008-03-09
25
-267
/
+778
*
[FIX] Pokemod can now has setPath which copies the directory structure to the...
Ben Boeckel
2008-03-05
4
-10
/
+44
*
[FIX] Menus and Toolbar fixed in the main window
Ben Boeckel
2008-03-05
4
-88
/
+86
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