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sigen.git
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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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*
Protected combobox changes to avoid calls on error states
Ben Boeckel
2009-02-28
10
-14
/
+28
|
*
Removed useATB and allowSwitchStyle from Rules (to be handled by arena plugins)
Ben Boeckel
2009-02-28
9
-178
/
+31
|
*
Moved the game method up in the class definition
Ben Boeckel
2009-02-28
2
-7
/
+6
|
*
Added a scene to the Arena class
Ben Boeckel
2009-02-28
2
-0
/
+9
|
*
Fixed some bounds error in the widgets
Ben Boeckel
2009-02-27
2
-2
/
+5
|
*
Fixed up behavior of the script widget
Ben Boeckel
2009-02-27
2
-15
/
+21
|
*
Fixed install directory for docbook materials
Ben Boeckel
2009-02-26
1
-1
/
+1
|
*
Removed soversion from the plugin
Ben Boeckel
2009-02-26
1
-5
/
+0
|
*
Bumped minimum required version to Qt 4.5.0
Ben Boeckel
2009-02-26
1
-1
/
+1
|
*
Make subdirectories optional
Ben Boeckel
2009-02-26
1
-38
/
+6
|
*
Phonon hacks not needed for Qt 4.5
Ben Boeckel
2009-02-26
2
-87
/
+1
|
*
Removed all qmake files and other unneeded scripts
Ben Boeckel
2009-02-26
13
-754
/
+0
|
*
Included the main headers for the private headers
Ben Boeckel
2009-02-26
2
-0
/
+6
|
*
Put public interface for FractionWidget first
Ben Boeckel
2009-02-26
1
-33
/
+33
|
*
Fixed up cmake list change that snuck in
Ben Boeckel
2009-02-26
1
-2
/
+0
|
*
Update sigmodr to reflect all code changes and the build
Ben Boeckel
2009-02-26
5
-133
/
+138
|
*
Fix up the Species default for egg species and the widget
Ben Boeckel
2009-02-26
3
-13
/
+18
|
*
Fix tab stops
Ben Boeckel
2009-02-26
3
-3
/
+3
|
*
Fix signal name in Weather widget
Ben Boeckel
2009-02-26
1
-1
/
+1
|
*
Add some missed loading in Sound widget
Ben Boeckel
2009-02-26
1
-0
/
+3
|
*
Make ItemType widget have a refreshGui method
Ben Boeckel
2009-02-26
2
-1
/
+6
|
*
Fix widget loading from ui files due to bad names
Ben Boeckel
2009-02-26
5
-47
/
+47
|
*
Added layouts to all widgets so that the forms expand
Ben Boeckel
2009-02-26
32
-0
/
+128
|
*
Fixed up includes in sigmodrwidgets for script and fraction move
Ben Boeckel
2009-02-26
56
-174
/
+243
|
*
Add makekdewidgets files (source file duplicated while upstream bug exists)
Ben Boeckel
2009-02-26
2
-0
/
+211
|
*
Add build stuffs and private headers for corewidgets
Ben Boeckel
2009-02-26
5
-0
/
+283
|
*
Moved Script and Fraction widgets to sigmodr/corewidgets
Ben Boeckel
2009-02-26
6
-170
/
+160
|
*
Fix the build and linking
Ben Boeckel
2009-02-25
2
-2
/
+13
|
*
Fixed namespacing in sigmodr tree
Ben Boeckel
2009-02-25
68
-389
/
+560
|
*
Moved SigmodModel files to GameModel
Ben Boeckel
2009-02-25
5
-5
/
+4
|
*
Renamed from Sigmod to Game in sigmodr tree
Ben Boeckel
2009-02-25
66
-346
/
+345
|
*
Fixed up final widgets and added the UiTools library to be linked
Ben Boeckel
2009-02-25
9
-480
/
+781
|
*
Fixed up more widgets to load at runtime
Ben Boeckel
2009-02-24
12
-255
/
+392
|
*
Fixed Sigmodr widgets to use namespaces in sources
Ben Boeckel
2009-02-24
37
-1050
/
+1179
|
*
Minor fixes
Ben Boeckel
2009-02-24
3
-4
/
+4
|
*
Renamed Sigmod to Game where needed
Ben Boeckel
2009-02-24
24
-186
/
+235
|
*
Moved SigmodrUI to GameUI and made load at runtime
Ben Boeckel
2009-02-24
4
-2
/
+2
|
*
Fixed sigencore to use namespaces in sources
Ben Boeckel
2009-02-24
10
-256
/
+289
|
*
Update sigencore to the sigmod->game rename
Ben Boeckel
2009-02-24
15
-105
/
+105
|
*
Update copyright dates in sigscript
Ben Boeckel
2009-02-24
7
-7
/
+7
|
*
Fixed up sigscript namespacing in sources
Ben Boeckel
2009-02-24
35
-390
/
+513
|
*
Fixed internals of GameWrapper
Ben Boeckel
2009-02-24
2
-164
/
+164
|
*
Moved SigmodWrapper to GameWrapper
Ben Boeckel
2009-02-24
60
-166
/
+166
|
*
Moved the test for Sigmod to Game
Ben Boeckel
2009-02-24
3
-1
/
+1
|
*
Fixed sigmod tests to also use namespace Sigmod
Ben Boeckel
2009-02-24
35
-793
/
+872
|
*
Fixed setting of variables in test.cmake
Ben Boeckel
2009-02-24
1
-2
/
+2
|
*
Fix up Game internally
Ben Boeckel
2009-02-24
2
-88
/
+88
|
*
Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash ↵
Ben Boeckel
2009-02-24
60
-281
/
+282
|
|
|
|
when using namespace Sigmod
*
Add using namespace Sigmod and Sigcore to sigmod sources for cleaner code
Ben Boeckel
2009-02-24
35
-448
/
+536
|
*
To simplify code, add using namespace Sigcore to sigcore sources and tests
Ben Boeckel
2009-02-24
8
-215
/
+231
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