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/*
Unix SMB/CIFS implementation.
main select loop and event handling
Copyright (C) Andrew Tridgell 2003
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
PLEASE READ THIS BEFORE MODIFYING!
This module is a general abstraction for the main select loop and
event handling. Do not ever put any localised hacks in here, instead
register one of the possible event types and implement that event
somewhere else.
There are 2 types of event handling that are handled in this module:
1) a file descriptor becoming readable or writeable. This is mostly
used for network sockets, but can be used for any type of file
descriptor. You may only register one handler for each file
descriptor/io combination or you will get unpredictable results
(this means that you can have a handler for read events, and a
separate handler for write events, but not two handlers that are
both handling read events)
2) a timed event. You can register an event that happens at a
specific time. You can register as many of these as you
like. They are single shot - add a new timed event in the event
handler to get another event.
To setup a set of events you first need to create a event_context
structure using the function event_context_init(); This returns a
'struct event_context' that you use in all subsequent calls.
After that you can add/remove events that you are interested in
using event_add_*() and talloc_free()
Finally, you call event_loop_wait_once() to block waiting for one of the
events to occor or event_loop_wait() which will loop
forever.
*/
#include "replace.h"
#include "tevent.h"
#include "tevent_internal.h"
#include "tevent_util.h"
struct event_ops_list {
struct event_ops_list *next, *prev;
const char *name;
const struct event_ops *ops;
};
/* list of registered event backends */
static struct event_ops_list *event_backends = NULL;
static char *event_default_backend = NULL;
/*
register an events backend
*/
bool event_register_backend(const char *name, const struct event_ops *ops)
{
struct event_ops_list *e;
for (e = event_backends; e != NULL; e = e->next) {
if (0 == strcmp(e->name, name)) {
/* already registered, skip it */
return true;
}
}
e = talloc(talloc_autofree_context(), struct event_ops_list);
if (e == NULL) return false;
e->name = name;
e->ops = ops;
DLIST_ADD(event_backends, e);
return true;
}
/*
set the default event backend
*/
void event_set_default_backend(const char *backend)
{
if (event_default_backend) free(event_default_backend);
event_default_backend = strdup(backend);
}
/*
initialise backends if not already done
*/
static void event_backend_init(void)
{
events_select_init();
events_standard_init();
#if HAVE_EVENTS_EPOLL
events_epoll_init();
#endif
#if HAVE_LINUX_AIO
events_aio_init();
#endif
}
/*
list available backends
*/
const char **event_backend_list(TALLOC_CTX *mem_ctx)
{
const char **list = NULL;
struct event_ops_list *e;
event_backend_init();
for (e=event_backends;e;e=e->next) {
list = ev_str_list_add(list, e->name);
}
talloc_steal(mem_ctx, list);
return list;
}
/*
create a event_context structure for a specific implemementation.
This must be the first events call, and all subsequent calls pass
this event_context as the first element. Event handlers also
receive this as their first argument.
This function is for allowing third-party-applications to hook in gluecode
to their own event loop code, so that they can make async usage of our client libs
NOTE: use event_context_init() inside of samba!
*/
static struct event_context *event_context_init_ops(TALLOC_CTX *mem_ctx,
const struct event_ops *ops)
{
struct event_context *ev;
int ret;
ev = talloc_zero(mem_ctx, struct event_context);
if (!ev) return NULL;
ev->ops = ops;
ret = ev->ops->context_init(ev);
if (ret != 0) {
talloc_free(ev);
return NULL;
}
return ev;
}
/*
create a event_context structure. This must be the first events
call, and all subsequent calls pass this event_context as the first
element. Event handlers also receive this as their first argument.
*/
struct event_context *event_context_init_byname(TALLOC_CTX *mem_ctx, const char *name)
{
struct event_ops_list *e;
event_backend_init();
if (name == NULL) {
name = event_default_backend;
}
if (name == NULL) {
name = "standard";
}
for (e=event_backends;e;e=e->next) {
if (strcmp(name, e->name) == 0) {
return event_context_init_ops(mem_ctx, e->ops);
}
}
return NULL;
}
/*
create a event_context structure. This must be the first events
call, and all subsequent calls pass this event_context as the first
element. Event handlers also receive this as their first argument.
*/
struct event_context *event_context_init(TALLOC_CTX *mem_ctx)
{
return event_context_init_byname(mem_ctx, NULL);
}
/*
add a fd based event
return NULL on failure (memory allocation error)
if flags contains EVENT_FD_AUTOCLOSE then the fd will be closed when
the returned fd_event context is freed
*/
struct fd_event *event_add_fd(struct event_context *ev, TALLOC_CTX *mem_ctx,
int fd, uint16_t flags, event_fd_handler_t handler,
void *private_data)
{
return ev->ops->add_fd(ev, mem_ctx, fd, flags, handler, private_data);
}
/*
add a disk aio event
*/
struct aio_event *event_add_aio(struct event_context *ev,
TALLOC_CTX *mem_ctx,
struct iocb *iocb,
event_aio_handler_t handler,
void *private_data)
{
if (ev->ops->add_aio == NULL) return NULL;
return ev->ops->add_aio(ev, mem_ctx, iocb, handler, private_data);
}
/*
return the fd event flags
*/
uint16_t event_get_fd_flags(struct fd_event *fde)
{
if (!fde) return 0;
return fde->event_ctx->ops->get_fd_flags(fde);
}
/*
set the fd event flags
*/
void event_set_fd_flags(struct fd_event *fde, uint16_t flags)
{
if (!fde) return;
fde->event_ctx->ops->set_fd_flags(fde, flags);
}
/*
add a timed event
return NULL on failure
*/
struct timed_event *event_add_timed(struct event_context *ev, TALLOC_CTX *mem_ctx,
struct timeval next_event,
event_timed_handler_t handler,
void *private_data)
{
return ev->ops->add_timed(ev, mem_ctx, next_event, handler, private_data);
}
/*
add a signal event
sa_flags are flags to sigaction(2)
return NULL on failure
*/
struct signal_event *event_add_signal(struct event_context *ev, TALLOC_CTX *mem_ctx,
int signum,
int sa_flags,
event_signal_handler_t handler,
void *private_data)
{
return ev->ops->add_signal(ev, mem_ctx, signum, sa_flags, handler, private_data);
}
/*
do a single event loop using the events defined in ev
*/
int event_loop_once(struct event_context *ev)
{
return ev->ops->loop_once(ev);
}
/*
return on failure or (with 0) if all fd events are removed
*/
int event_loop_wait(struct event_context *ev)
{
return ev->ops->loop_wait(ev);
}
/*
find an event context that is a parent of the given memory context,
or create a new event context as a child of the given context if
none is found
This should be used in preference to event_context_init() in places
where you would prefer to use the existing event context if possible
(which is most situations)
*/
struct event_context *event_context_find(TALLOC_CTX *mem_ctx)
{
struct event_context *ev = talloc_find_parent_bytype(mem_ctx, struct event_context);
if (ev == NULL) {
ev = event_context_init(mem_ctx);
}
return ev;
}
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