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-/*
- QUEUE
-
- Header file for queue implemented using collection interface.
-
- Copyright (C) Dmitri Pal <dpal@redhat.com> 2009
-
- Collection Library is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Collection Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Collection Library. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef COLLECTION_QUEUE_H
-#define COLLECTION_QUEUE_H
-
-#include "collection.h"
-
-/**
- * @defgroup queue QUEUE interface
- *
- * Queue interface is a wrapper on top of the \ref collection
- * interface. It implements a queue using a collection object.
- *
- * @{
- */
-
-/** @brief Class for the queue object */
-#define COL_CLASS_QUEUE 40000
-/** @brief All queues use this name as the name of the collection */
-#define COL_NAME_QUEUE "queue"
-
-/**
- * @brief Create queue.
- *
- * Function that creates a queue object.
- *
- * @param[out] queue Newly created queue object.
- *
- * @return 0 - Queue was created successfully.
- * @return ENOMEM - No memory.
- *
- */
-int col_create_queue(struct collection_item **queue);
-
-/**
- * @brief Destroy queue.
- *
- * Function that destroys a queue object.
- *
- * @param[in] queue Queue object to destroy.
- *
- */
-void col_destroy_queue(struct collection_item *queue);
-
-/**
- * @brief Add string to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] string Null terminated string to add.
- * @param[in] length Length of the string. Should include the length
- * of the terminating 0.
- * If the length is shorter than the full string
- * the string will be truncated. If the length is
- * longer than the actual string there might be
- * garbage at end of the actual string.
- * Library will always properly NULL terminate
- * the string at the given position dictated
- * by length but in no way will inspect the validity
- * of the passed in data. This is left to the calling
- * application.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_str_property(struct collection_item *queue,
- const char *property,
- const char *string,
- int length);
-/**
- * @brief Add binary value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] binary_data Data to add.
- * @param[in] length Length of the binary data.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_binary_property(struct collection_item *queue,
- const char *property,
- void *binary_data,
- int length);
-/**
- * @brief Add integer value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_int_property(struct collection_item *queue,
- const char *property,
- int32_t number);
-/**
- * @brief Add unsigned value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_unsigned_property(struct collection_item *queue,
- const char *property,
- uint32_t number);
-/**
- * @brief Add long integer value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_long_property(struct collection_item *queue,
- const char *property,
- int64_t number);
-/**
- * @brief Add unsigned long value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_ulong_property(struct collection_item *queue,
- const char *property,
- uint64_t number);
-/**
- * @brief Add floating point value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_double_property(struct collection_item *queue,
- const char *property,
- double number);
-/**
- * @brief Add Boolean value to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] logical Value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_bool_property(struct collection_item *queue,
- const char *property,
- unsigned char logical);
-
-/**
- * @brief Add value of any type to the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] type Type to use.
- * @param[in] data Data to add.
- * @param[in] length Length of the data.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- *
- */
-int col_enqueue_any_property(struct collection_item *queue,
- const char *property,
- int type,
- void *data,
- int length);
-
-/**
- * @brief Push item into the queue.
- *
- * @param[in] queue Queue object.
- * @param[in] item Item to push.
- *
- * @return 0 - Item was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- */
-int col_enqueue_item(struct collection_item *queue,
- struct collection_item *item);
-
-/**
- * @brief Get item from the queue.
- *
- * @param[in] queue Queue object.
- * @param[out] item Variable receives the value
- * of the retrieved item.
- * Will be set to NULL if there are
- * no more items in the queue.
- *
- * @return 0 - No internal issues detected.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid argument.
- */
-int col_dequeue_item(struct collection_item *queue,
- struct collection_item **item);
-
-
-#endif