/* * Copyright (C) 2010 Red Hat, Inc. All rights reserved. * * This file is part of LVM2. * * This copyrighted material is made available to anyone wishing to use, * modify, copy, or redistribute it subject to the terms and conditions * of the GNU Lesser General Public License v.2.1. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _LVM_PERCENT_H #define _LVM_PERCENT_H #include /* * A fixed-point representation of percent values. One percent equals to * PERCENT_1 as defined below. Values that are not multiples of PERCENT_1 * represent fractions, with precision of 1/1000000 of a percent. See * percent_to_float for a conversion to a floating-point representation. * * You should always use make_percent when building percent_t values. The * implementation of make_percent is biased towards the middle: it ensures that * the result is PERCENT_0 or PERCENT_100 if and only if this is the actual * value -- it never rounds any intermediate value (> 0 or < 100) to either 0 * or 100. */ typedef int32_t percent_t; typedef enum { PERCENT_0 = 0, PERCENT_1 = 1000000, PERCENT_100 = 100 * PERCENT_1, PERCENT_INVALID = -1, PERCENT_MERGE_FAILED = -2 } percent_range_t; float percent_to_float(percent_t v); percent_t make_percent(uint64_t numerator, uint64_t denominator); #endif