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#ifndef REDS_PRIVATE_H
#define REDS_PRIVATE_H
#include <time.h>
#include <spice/protocol.h>
#define MIGRATE_TIMEOUT (1000 * 10) /* 10sec */
#define MM_TIME_DELTA 400 /*ms*/
typedef struct TicketAuthentication {
char password[SPICE_MAX_PASSWORD_LENGTH];
time_t expiration_time;
} TicketAuthentication;
typedef struct TicketInfo {
RSA *rsa;
int rsa_size;
BIGNUM *bn;
SpiceLinkEncryptedTicket encrypted_ticket;
} TicketInfo;
typedef struct MonitorMode {
uint32_t x_res;
uint32_t y_res;
} MonitorMode;
typedef struct VDIReadBuf {
RingItem link;
uint32_t refs;
int len;
uint8_t data[SPICE_AGENT_MAX_DATA_SIZE];
} VDIReadBuf;
enum {
VDI_PORT_READ_STATE_READ_HEADER,
VDI_PORT_READ_STATE_GET_BUFF,
VDI_PORT_READ_STATE_READ_DATA,
};
typedef struct VDIPortState {
SpiceCharDeviceState *base;
uint32_t plug_generation;
int client_agent_started;
/* write to agent */
SpiceCharDeviceWriteBuffer *recv_from_client_buf;
int recv_from_client_buf_pushed;
AgentMsgFilter write_filter;
/* read from agent */
Ring read_bufs;
uint32_t read_state;
uint32_t message_receive_len;
uint8_t *receive_pos;
uint32_t receive_len;
VDIReadBuf *current_read_buf;
AgentMsgFilter read_filter;
VDIChunkHeader vdi_chunk_header;
SpiceMigrateDataMain *mig_data; /* storing it when migration data arrives
before agent is attached */
} VDIPortState;
/* messages that are addressed to the agent and are created in the server */
typedef struct __attribute__ ((__packed__)) VDInternalBuf {
VDIChunkHeader chunk_header;
VDAgentMessage header;
union {
VDAgentMouseState mouse_state;
}
u;
} VDInternalBuf;
#ifdef RED_STATISTICS
#define REDS_MAX_STAT_NODES 100
#define REDS_STAT_SHM_SIZE (sizeof(SpiceStat) + REDS_MAX_STAT_NODES * sizeof(SpiceStatNode))
typedef struct RedsStatValue {
uint32_t value;
uint32_t min;
uint32_t max;
uint32_t average;
uint32_t count;
} RedsStatValue;
#endif
typedef struct RedsMigPendingLink {
RingItem ring_link; // list of links that belongs to the same client
SpiceLinkMess *link_msg;
RedsStream *stream;
} RedsMigPendingLink;
typedef struct RedsMigTargetClient {
RingItem link;
RedClient *client;
Ring pending_links;
} RedsMigTargetClient;
typedef struct RedsMigWaitDisconnectClient {
RingItem link;
RedClient *client;
} RedsMigWaitDisconnectClient;
typedef struct SpiceCharDeviceStateItem {
RingItem link;
SpiceCharDeviceState *st;
} SpiceCharDeviceStateItem;
/* Intermediate state for on going monitors config message from a single
* client, being passed to the guest */
typedef struct RedsClientMonitorsConfig {
MainChannelClient *mcc;
uint8_t *buffer;
int buffer_size;
int buffer_pos;
} RedsClientMonitorsConfig;
typedef struct RedsState {
int listen_socket;
int secure_listen_socket;
SpiceWatch *listen_watch;
SpiceWatch *secure_listen_watch;
VDIPortState agent_state;
int pending_mouse_event;
Ring clients;
int num_clients;
MainChannel *main_channel;
int mig_wait_connect; /* src waits for clients to establish connection to dest
(before migration starts) */
int mig_wait_disconnect; /* src waits for clients to disconnect (after migration completes) */
Ring mig_wait_disconnect_clients; /* List of RedsMigWaitDisconnectClient. Holds the clients
which the src waits for their disconnection */
int mig_inprogress;
int expect_migrate;
int src_do_seamless_migrate; /* per migration. Updated after the migration handshake
between the 2 servers */
int dst_do_seamless_migrate; /* per migration. Updated after the migration handshake
between the 2 servers */
Ring mig_target_clients;
int num_mig_target_clients;
RedsMigSpice *mig_spice;
int num_of_channels;
Ring channels;
int mouse_mode;
int is_client_mouse_allowed;
int dispatcher_allows_client_mouse;
MonitorMode monitor_mode;
SpiceTimer *mig_timer;
int vm_running;
Ring char_devs_states; /* list of SpiceCharDeviceStateItem */
int seamless_migration_enabled; /* command line arg */
SSL_CTX *ctx;
#ifdef RED_STATISTICS
char *stat_shm_name;
SpiceStat *stat;
pthread_mutex_t stat_lock;
RedsStatValue roundtrip_stat;
#endif
int peer_minor_version;
int allow_multiple_clients;
RedsClientMonitorsConfig client_monitors_config;
int mm_time_enabled;
uint32_t mm_time_latency;
} RedsState;
#endif
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