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/*
Copyright (C) 2009 Red Hat, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_SCREEN
#define _H_SCREEN
#include "common.h"
#include "region.h"
#include "red_key.h"
#include "GL/gl.h"
#include "red_window.h"
#include "platform.h"
#include "process_loop.h"
#include "threads.h"
#include "utils.h"
class Application;
class ScreenLayer;
class Monitor;
class RedScreen;
enum {
SCREEN_LAYER_DISPLAY,
SCREEN_LAYER_CURSOR,
SCREEN_LAYER_GUI,
};
class UpdateTimer: public Timer {
public:
UpdateTimer(RedScreen* screen) : _screen (screen) {}
virtual void response(AbstractProcessLoop& events_loop);
private:
RedScreen* _screen;
};
class RedScreen: public RedWindow::Listener {
public:
RedScreen(Application& owner, int id, const std::wstring& name, int width, int height);
RedScreen* ref();
void unref();
void attach_layer(ScreenLayer& layer);
void detach_layer(ScreenLayer& layer);
void set_mode(int width, int height, int depth);
void set_name(const std::wstring& name);
uint64_t invalidate(const Rect& rect, bool urgent);
void invalidate(const QRegion ®ion);
void relase_inputs();
void capture_inputs();
bool is_captured() { return _captured;}
bool intercepts_sys_key() { return _key_interception;}
Point get_size() { return _size;}
bool has_monitor() { return _monitor != 0;}
void set_monitor(Monitor *monitor) { _monitor = monitor;}
Monitor* get_monitor() { return _monitor;}
RedWindow* get_window() { return &_window;}
void set_cursor(CursorData* cursor);
void exit_full_screen();
void minimize();
void show(bool activate, RedScreen* pos);
void show_full_screen();
void position_full_screen(const Point& position);
void hide();
void show();
void activate();
void external_show();
int get_id() { return _id;}
int get_screen_id();
#ifdef USE_OGL
void untouch_context();
bool need_recreate_context_gl();
#endif
void set_update_interrupt_trigger(EventSources::Trigger *trigger);
bool update_by_interrupt();
void interrupt_update();
void set_type_gl();
void unset_type_gl();
void update();
private:
friend class UpdateEvent;
friend class UpdateTimer;
virtual ~RedScreen();
void create_composit_area();
void destroy_composit_area();
void erase_background(RedDrawable& dc, const QRegion& region);
void notify_new_size();
void adjust_window_rect(int x, int y);
void save_position();
bool is_out_of_sync() { return _out_of_sync;}
void __show_full_screen();
bool _invalidate(const Rect& rect, bool urgent, uint64_t& update_mark);
void begin_update(QRegion& direct_rgn, QRegion& composit_rgn, QRegion& frame_rgn);
void update_composit(QRegion& composit_rgn);
void draw_direct(RedDrawable& win_dc, QRegion& direct_rgn, QRegion& composit_rgn,
QRegion& frame_rgn);
void activate_timer();
void update_done();
void periodic_update();
bool is_dirty() {return !region_is_empty(&_dirty_region);}
void composit_to_screen(RedDrawable& win_dc, const QRegion& region);
void reset_mouse_pos();
bool mouse_is_captured() { return _captured;}
void update_active_cursor();
virtual void on_exposed_rect(const Rect& area);
virtual void on_mouse_motion(int x, int y, unsigned int buttons_state);
virtual void on_key_press(RedKey key);
virtual void on_key_release(RedKey key);
virtual void on_button_press(RedButton button, unsigned int buttons_state);
virtual void on_button_release(RedButton button, unsigned int buttons_state);
virtual void on_deactivate();
virtual void on_activate();
virtual void on_pointer_enter();
virtual void on_pointer_leave();
virtual void on_start_key_interception();
virtual void on_stop_key_interception();
virtual void enter_modal_loop();
virtual void exit_modal_loop();
virtual void pre_migrate();
virtual void post_migrate();
private:
Application& _owner;
int _id;
int _refs;
std::wstring _name;
RedWindow _window;
std::vector<ScreenLayer*> _layes;
QRegion _dirty_region;
RecurciveMutex _update_lock;
bool _active;
bool _captured;
bool _full_screen;
bool _out_of_sync;
bool _frame_area;
bool _cursor_visible;
bool _periodic_update;
bool _key_interception;
bool _update_by_timer;
int _forec_update_timer;
AutoRef<UpdateTimer> _update_timer;
RedDrawable* _composit_area;
uint64_t _update_mark;
Point _size;
Point _origin;
Point _mouse_anchor_point;
Point _save_pos;
Monitor* _monitor;
LocalCursor* _default_cursor;
LocalCursor* _active_cursor;
LocalCursor* _inactive_cursor;
enum PointerLocation {
POINTER_IN_ACTIVE_AREA,
POINTER_IN_FRAME_AREA,
POINTER_OUTSIDE_WINDOW,
};
PointerLocation _pointer_location;
int _pixel_format_index;
EventSources::Trigger *_update_interrupt_trigger;
};
#endif
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