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/*
Copyright (C) 2009 Red Hat, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_RED_PIXMAP_GL
#define _H_RED_PIXMAP_GL
#include "red_pixmap.h"
#include "red_window.h"
enum RenderType {
RENDER_TYPE_PBUFF,
RENDER_TYPE_FBO,
};
class RedPixmapGL: public RedPixmap {
public:
RedPixmapGL(int width, int height, Format format, bool top_bottom,
rgb32_t *pallete, RedWindow *win, RenderType rendertype);
void textures_lost();
void touch_context();
void update_texture(const SpiceRect *bbox);
void pre_copy();
void past_copy();
~RedPixmapGL();
private:
RedGlContext _glcont;
GLint _prev_tex;
GLint _prev_matrix_mode;
bool _tex_enabled;
bool _textures_lost;
};
#endif
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