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/*
Copyright (C) 2009 Red Hat, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_APPLICATION
#define _H_APPLICATION
#include "common.h"
#include "threads.h"
#include "red_client.h"
#include "red_key.h"
#include "platform.h"
#include "menu.h"
#include "hot_keys.h"
#include "process_loop.h"
class RedScreen;
class Application;
class ScreenLayer;
class GUILayer;
class InputsHandler;
class Monitor;
class CmdLineParser;
class Menu;
class ConnectedEvent: public Event {
public:
virtual void response(AbstractProcessLoop& events_loop);
};
class DisconnectedEvent: public Event {
public:
virtual void response(AbstractProcessLoop& events_loop);
};
class ConnectionErrorEvent: public Event {
public:
ConnectionErrorEvent(int error_code) : _error_code (error_code) {}
virtual void response(AbstractProcessLoop& events_loop);
private:
int _error_code;
};
struct MonitorInfo {
int depth;
Point size;
Point position;
};
class MonitorsQuery: public SyncEvent {
public:
MonitorsQuery() {}
virtual void do_response(AbstractProcessLoop& events_loop);
std::vector<MonitorInfo>& get_monitors() {return _monitors;}
private:
std::vector<MonitorInfo> _monitors;
};
enum CanvasOption {
CANVAS_OPTION_INVALID,
CANVAS_OPTION_CAIRO,
#ifdef WIN32
CANVAS_OPTION_GDI,
#endif
#ifdef USE_OGL
CANVAS_OPTION_OGL_FBO,
CANVAS_OPTION_OGL_PBUFF,
#endif
};
class StickyKeyTimer: public Timer {
public:
virtual void response(AbstractProcessLoop& events_loop);
};
typedef struct StickyInfo {
bool trace_is_on;
bool sticky_mode;
bool key_first_down; // True when (1) a potential sticky key is pressed,
// and none of the other keys are pressed and (2) in the moment
// of pressing, _sticky_mode is false. When the key is up
// for the first time, it is set to false.
bool key_down; // The physical state of the sticky key. Valid only till
// stickiness is removed.
RedKey key; // the key that is currently being traced, or,
// if _sticky mode is on, the sticky key
AutoRef<StickyKeyTimer> timer;
} StickyInfo;
typedef std::list<KeyHandler*> KeyHandlersStack;
class Application : public ProcessLoop,
public Platform::EventListener,
public Platform::DisplayModeListner,
public CommandTarget {
public:
Application();
virtual ~Application();
int run();
void set_key_handler(KeyHandler& handler);
void remove_key_handler(KeyHandler& handler);
void set_mouse_handler(MouseHandler& handler);
void remove_mouse_handler(MouseHandler& handler);
void capture_mouse();
void release_mouse_capture();
RedScreen* find_screen(int id);
RedScreen* get_screen(int id);
void on_screen_destroyed(int id, bool was_captured);
void on_mouse_motion(int dx, int dy, int buttons_state);
void on_mouse_down(int button, int buttons_state);
void on_mouse_up(int button, int buttons_state);
void on_key_down(RedKey key);
void on_key_up(RedKey key);
void on_deactivate_screen(RedScreen* screen);
void on_activate_screen(RedScreen* screen);
void on_start_screen_key_interception(RedScreen* screen);
void on_stop_screen_key_interception(RedScreen* screen);
virtual void on_app_activated();
virtual void on_app_deactivated();
virtual void on_monitors_change();
virtual void on_display_mode_change();
void on_connected();
void on_disconnecting();
bool rearrange_monitors(RedScreen& screen);
void enter_full_screen();
void exit_full_screen();
bool toggle_full_screen();
void minimize();
void show_splash(int screen_id);
void hide_splash(int screen_id);
void set_title(std::wstring& title);
void hide();
void show();
void external_show();
void connect();
const PeerConnectionOptMap& get_con_opt_map() {return _peer_con_opt;}
uint32_t get_mouse_mode();
const std::vector<int>& get_canvas_types() { return _canvas_types;}
Menu* get_app_menu();
virtual void do_command(int command);
static int main(int argc, char** argv, const char* version_str);
private:
bool set_channels_security(CmdLineParser& parser, bool on, char *val);
bool set_enable_channels(CmdLineParser& parser, bool enable, char *val);
bool set_canvas_option(CmdLineParser& parser, char *val);
bool process_cmd_line(int argc, char** argv);
void abort();
void init_menu();
void unpress_all();
bool release_capture();
bool do_connect();
bool do_disconnect();
Monitor* find_monitor(int id);
Monitor* get_monitor(int id);
void init_monitors();
void destroy_monitors();
void assign_monitors();
void restore_monitors();
void prepare_monitors();
void position_screens();
void show_full_screen();
void send_key_down(RedKey key);
void send_key_up(RedKey key);
void send_alt_ctl_del();
void send_ctrl_alt_end();
void send_command_hotkey(int command);
void send_hotkey_key_set(const HotkeySet& key_set);
void menu_item_callback(unsigned int item_id);
int get_hotkeys_commnad();
bool is_key_set_pressed(const HotkeySet& key_set);
void do_on_key_up(RedKey key);
void __remove_key_handler(KeyHandler& handler);
// returns the press value before operation (i.e., if it was already pressed)
bool press_key(RedKey key);
bool unpress_key(RedKey key);
void reset_sticky();
static bool is_sticky_trace_key(RedKey key);
static void init_logger();
static void init_globals();
friend class DisconnectedEvent;
friend class ConnectionErrorEvent;
friend class MonitorsQuery;
friend class AutoAbort;
friend class StickyKeyTimer;
private:
RedClient _client;
PeerConnectionOptMap _peer_con_opt;
std::vector<bool> _enabled_channels;
std::vector<RedScreen*> _screens;
RedScreen* _main_screen;
bool _active;
bool _full_screen;
bool _changing_screens;
int _exit_code;
RedScreen* _active_screen;
bool _keyboard_state[REDKEY_NUM_KEYS];
int _num_keys_pressed;
HotKeys _hot_keys;
CommandsMap _commands_map;
std::auto_ptr<GUILayer> _gui_layer;
KeyHandler* _key_handler;
KeyHandlersStack _key_handlers;
MouseHandler* _mouse_handler;
const MonitorsList* _monitors;
std::wstring _title;
bool _splash_mode;
bool _sys_key_intercept_mode;
StickyInfo _sticky_info;
std::vector<int> _canvas_types;
AutoRef<Menu> _app_menu;
};
#endif
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