/* Copyright (C) 2009 Red Hat, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "glc.h" #include "draw.h" #include "canvas_base.h" #include "region.h" typedef struct GLCanvas GLCanvas; void gl_canvas_draw_fill(GLCanvas *canvas, Rect *bbox, Clip *clip, Fill *fill); void gl_canvas_draw_copy(GLCanvas *canvas, Rect *bbox, Clip *clip, Copy *copy); void gl_canvas_draw_opaque(GLCanvas *canvas, Rect *bbox, Clip *clip, Opaque *opaque); void gl_canvas_draw_blend(GLCanvas *canvas, Rect *bbox, Clip *clip, Blend *blend); void gl_canvas_draw_alpha_blend(GLCanvas *canvas, Rect *bbox, Clip *clip, AlphaBlnd *alpha_blend); void gl_canvas_draw_transparent(GLCanvas *canvas, Rect *bbox, Clip *clip, Transparent *transparent); void gl_canvas_draw_whiteness(GLCanvas *canvas, Rect *bbox, Clip *clip, Whiteness *whiteness); void gl_canvas_draw_blackness(GLCanvas *canvas, Rect *bbox, Clip *clip, Blackness *blackness); void gl_canvas_draw_invers(GLCanvas *canvas, Rect *bbox, Clip *clip, Invers *invers); void gl_canvas_draw_rop3(GLCanvas *canvas, Rect *bbox, Clip *clip, Rop3 *rop3); void gl_canvas_draw_stroke(GLCanvas *canvas, Rect *bbox, Clip *clip, Stroke *stroke); void gl_canvas_draw_text(GLCanvas *canvas, Rect *bbox, Clip *clip, Text *text); void gl_canvas_copy_pixels(GLCanvas *canvas, Rect *bbox, Clip *clip, Point *src_pos); void gl_canvas_read_pixels(GLCanvas *canvas, uint8_t *dest, int dest_stride, const Rect *area); void gl_canvas_put_image(GLCanvas *canvas, const Rect *dest, const uint8_t *src_data, uint32_t src_width, uint32_t src_height, int src_stride, const QRegion *clip); void gl_canvas_clear(GLCanvas *canvas); void gl_canvas_set_top_mask(GLCanvas *canvas, int num_rect, const Rect *rects); void gl_canvas_clear_top_mask(GLCanvas *canvas); #ifdef CAIRO_CANVAS_ACCESS_TEST void gl_canvas_set_access_params(GLCanvas *canvas, ADDRESS delta, unsigned long base, unsigned long max); #else void gl_canvas_set_access_params(GLCanvas *canvas, ADDRESS delta); #endif void *gl_canvas_get_usr_data(GLCanvas *canvas); #ifdef CAIRO_CANVAS_CACHE GLCanvas *gl_canvas_create(void *usr_data, int width, int height, int depth, void *bits_cache_opaque, bits_cache_put_fn_t bits_cache_put, bits_cache_get_fn_t bits_cache_get, void *palette_cache_opaque, palette_cache_put_fn_t palette_cache_put, palette_cache_get_fn_t palette_cache_get, palette_cache_release_fn_t palette_cache_release #elif defined(CAIRO_CANVAS_IMAGE_CACHE) GLCanvas *gl_canvas_create(void *usr_data, int width, int height, int depth, void *bits_cache_opaque, bits_cache_put_fn_t bits_cache_put, bits_cache_get_fn_t bits_cache_get #else GLCanvas *gl_canvas_create(void *usr_data, int width, int height, int depth #endif #ifdef USE_GLZ , void *glz_decoder_opaque, glz_decode_fn_t glz_decode #endif ); void gl_canvas_destroy(GLCanvas *, int); void gl_canvas_init();