/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see .
*/
#include
#include
#include
#include "gl_canvas.h"
#include "quic.h"
#include "rop3.h"
#include "region.h"
#define GL_CANVAS
#include "canvas_base.c"
typedef struct GLCanvas GLCanvas;
struct GLCanvas {
CanvasBase base;
GLCCtx glc;
void *private_data;
int private_data_size;
int textures_lost;
};
static inline uint8_t *copy_opposite_image(GLCanvas *canvas, void *data, int stride, int height)
{
uint8_t *ret_data = (uint8_t *)data;
uint8_t *dest;
uint8_t *src;
int i;
if (!canvas->private_data) {
canvas->private_data = spice_malloc_n(height, stride);
if (!canvas->private_data) {
return ret_data;
}
canvas->private_data_size = stride * height;
}
if (canvas->private_data_size < (stride * height)) {
free(canvas->private_data);
canvas->private_data = spice_malloc_n(height, stride);
if (!canvas->private_data) {
return ret_data;
}
canvas->private_data_size = stride * height;
}
dest = (uint8_t *)canvas->private_data;
src = (uint8_t *)data + (height - 1) * stride;
for (i = 0; i < height; ++i) {
memcpy(dest, src, stride);
dest += stride;
src -= stride;
}
return (uint8_t *)canvas->private_data;
}
static pixman_image_t *canvas_surf_to_trans_surf(GLCImage *image,
uint32_t trans_color)
{
int width = image->width;
int height = image->height;
uint8_t *src_line;
uint8_t *end_src_line;
int src_stride;
uint8_t *dest_line;
int dest_stride;
pixman_image_t *ret;
int i;
ret = pixman_image_create_bits(PIXMAN_a8r8g8b8, width, height, NULL, 0);
if (ret == NULL) {
CANVAS_ERROR("create surface failed");
}
src_line = image->pixels;
src_stride = image->stride;
end_src_line = src_line + src_stride * height;
dest_line = (uint8_t *)pixman_image_get_data(ret);
dest_stride = pixman_image_get_stride(ret);
for (; src_line < end_src_line; src_line += src_stride, dest_line += dest_stride) {
for (i = 0; i < width; i++) {
if ((((uint32_t*)src_line)[i] & 0x00ffffff) == trans_color) {
((uint32_t*)dest_line)[i] = 0;
} else {
((uint32_t*)dest_line)[i] = (((uint32_t*)src_line)[i]) | 0xff000000;
}
}
}
return ret;
}
static GLCPath get_path(GLCanvas *canvas, void *addr)
{
GLCPath path = glc_path_create(canvas->glc);
uint32_t* data_size = (uint32_t*)addr;
uint32_t more = *data_size;
SpicePathSeg* seg = (SpicePathSeg*)(data_size + 1);
do {
uint32_t flags = seg->flags;
SpicePointFix* point = (SpicePointFix*)seg->data;
SpicePointFix* end_point = point + seg->count;
ASSERT(point < end_point);
more -= ((unsigned long)end_point - (unsigned long)seg);
seg = (SpicePathSeg*)end_point;
if (flags & SPICE_PATH_BEGIN) {
glc_path_move_to(path, fix_to_double(point->x), fix_to_double(point->y));
point++;
}
if (flags & SPICE_PATH_BEZIER) {
ASSERT((point - end_point) % 3 == 0);
for (; point + 2 < end_point; point += 3) {
glc_path_curve_to(path,
fix_to_double(point[0].x), fix_to_double(point[0].y),
fix_to_double(point[1].x), fix_to_double(point[1].y),
fix_to_double(point[2].x), fix_to_double(point[2].y));
}
} else {
for (; point < end_point; point++) {
glc_path_line_to(path, fix_to_double(point->x), fix_to_double(point->y));
}
}
if (flags & SPICE_PATH_END) {
if (flags & SPICE_PATH_CLOSE) {
glc_path_close(path);
}
}
} while (more);
return path;
}
#define SET_GLC_RECT(dest, src) { \
(dest)->x = (src)->left; \
(dest)->y = (src)->top; \
(dest)->width = (src)->right - (src)->left; \
(dest)->height = (src)->bottom - (src)->top; \
}
#define SET_GLC_BOX(dest, src) { \
(dest)->x = (src)->x1; \
(dest)->y = (src)->y1; \
(dest)->width = (src)->x2 - (src)->x1; \
(dest)->height = (src)->y2 - (src)->y1; \
}
static void set_clip(GLCanvas *canvas, SpiceRect *bbox, SpiceClip *clip)
{
GLCRect rect;
glc_clip_reset(canvas->glc);
switch (clip->type) {
case SPICE_CLIP_TYPE_NONE:
break;
case SPICE_CLIP_TYPE_RECTS: {
uint32_t *n = (uint32_t *)SPICE_GET_ADDRESS(clip->data);
SpiceRect *now = (SpiceRect *)(n + 1);
SpiceRect *end = now + *n;
if (*n == 0) {
rect.x = rect.y = 0;
rect.width = rect.height = 0;
glc_clip_rect(canvas->glc, &rect, GLC_CLIP_OP_SET);
break;
} else {
SET_GLC_RECT(&rect, now);
glc_clip_rect(canvas->glc, &rect, GLC_CLIP_OP_SET);
}
for (now++; now < end; now++) {
SET_GLC_RECT(&rect, now);
glc_clip_rect(canvas->glc, &rect, GLC_CLIP_OP_OR);
}
break;
}
case SPICE_CLIP_TYPE_PATH: {
GLCPath path = get_path(canvas, SPICE_GET_ADDRESS(clip->data));
glc_clip_path(canvas->glc, path, GLC_CLIP_OP_SET);
glc_path_destroy(path);
break;
}
default:
CANVAS_ERROR("invalid clip type");
}
}
static void set_mask(GLCanvas *canvas, SpiceQMask *mask, int x, int y)
{
pixman_image_t *image;
if (!(image = canvas_get_mask(&canvas->base, mask, NULL))) {
glc_clear_mask(canvas->glc, GLC_MASK_A);
return;
}
glc_set_mask(canvas->glc, x - mask->pos.x, y - mask->pos.y,
pixman_image_get_width(image),
pixman_image_get_height(image),
pixman_image_get_stride(image),
(uint8_t *)pixman_image_get_data(image), GLC_MASK_A);
}
static inline void surface_to_image(GLCanvas *canvas, pixman_image_t *surface, GLCImage *image,
int ignore_stride)
{
int depth = pixman_image_get_depth(surface);
ASSERT(depth == 32 || depth == 24);
image->format = (depth == 24) ? GLC_IMAGE_RGB32 : GLC_IMAGE_ARGB32;
image->width = pixman_image_get_width(surface);
image->height = pixman_image_get_height(surface);
image->stride = pixman_image_get_stride(surface);
image->pixels = (uint8_t *)pixman_image_get_data(surface);
image->pallet = NULL;
if (ignore_stride) {
return;
}
if (image->stride < 0) {
image->stride = -image->stride;
image->pixels = image->pixels - (image->height - 1) * image->stride;
} else {
image->pixels = copy_opposite_image(canvas, image->pixels, image->stride, image->height);
}
}
static void set_brush(GLCanvas *canvas, SpiceBrush *brush)
{
switch (brush->type) {
case SPICE_BRUSH_TYPE_SOLID: {
uint32_t color = brush->u.color;
double r, g, b;
b = (double)(color & canvas->base.color_mask) / canvas->base.color_mask;
color >>= canvas->base.color_shift;
g = (double)(color & canvas->base.color_mask) / canvas->base.color_mask;
color >>= canvas->base.color_shift;
r = (double)(color & canvas->base.color_mask) / canvas->base.color_mask;
glc_set_rgb(canvas->glc, r, g, b);
break;
}
case SPICE_BRUSH_TYPE_PATTERN: {
GLCImage image;
GLCPattern pattern;
pixman_image_t *surface;
surface = canvas_get_image(&canvas->base, brush->u.pattern.pat, FALSE);
surface_to_image(canvas, surface, &image, 0);
pattern = glc_pattern_create(canvas->glc, -brush->u.pattern.pos.x,
-brush->u.pattern.pos.y, &image);
glc_set_pattern(canvas->glc, pattern);
glc_pattern_destroy(pattern);
pixman_image_unref (surface);
}
case SPICE_BRUSH_TYPE_NONE:
return;
default:
CANVAS_ERROR("invalid brush type");
}
}
static void set_op(GLCanvas *canvas, uint16_t rop_decriptor)
{
GLCOp op;
switch (rop_decriptor) {
case SPICE_ROPD_OP_PUT:
op = GLC_OP_COPY;
break;
case SPICE_ROPD_OP_XOR:
op = GLC_OP_XOR;
break;
case SPICE_ROPD_OP_BLACKNESS:
op = GLC_OP_CLEAR;
break;
case SPICE_ROPD_OP_WHITENESS:
op = GLC_OP_SET;
break;
case SPICE_ROPD_OP_PUT | SPICE_ROPD_INVERS_BRUSH:
case SPICE_ROPD_OP_PUT | SPICE_ROPD_INVERS_SRC:
op = GLC_OP_COPY_INVERTED;
break;
case SPICE_ROPD_OP_INVERS:
op = GLC_OP_INVERT;
break;
case SPICE_ROPD_OP_AND:
op = GLC_OP_AND;
break;
case SPICE_ROPD_OP_AND | SPICE_ROPD_INVERS_RES:
op = GLC_OP_NAND;
break;
case SPICE_ROPD_OP_OR:
op = GLC_OP_OR;
break;
case SPICE_ROPD_OP_OR | SPICE_ROPD_INVERS_RES:
op = GLC_OP_NOR;
break;
case SPICE_ROPD_OP_XOR | SPICE_ROPD_INVERS_RES:
op = GLC_OP_EQUIV;
break;
case SPICE_ROPD_OP_AND | SPICE_ROPD_INVERS_DEST:
op = GLC_OP_AND_REVERSE;
break;
case SPICE_ROPD_OP_AND | SPICE_ROPD_INVERS_BRUSH:
case SPICE_ROPD_OP_AND | SPICE_ROPD_INVERS_SRC:
op = GLC_OP_AND_INVERTED;
break;
case SPICE_ROPD_OP_OR | SPICE_ROPD_INVERS_DEST:
op = GLC_OP_OR_REVERSE;
break;
case SPICE_ROPD_OP_OR | SPICE_ROPD_INVERS_BRUSH:
case SPICE_ROPD_OP_OR | SPICE_ROPD_INVERS_SRC:
op = GLC_OP_OR_INVERTED;
break;
default:
WARN("GLC_OP_NOOP");
op = GLC_OP_NOOP;
}
glc_set_op(canvas->glc, op);
}
static void gl_canvas_draw_fill(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceFill *fill)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
GLCRect rect;
set_clip(canvas, bbox, clip);
set_mask(canvas, &fill->mask, bbox->left, bbox->top);
set_brush(canvas, &fill->brush);
set_op(canvas, fill->rop_decriptor);
SET_GLC_RECT(&rect, bbox);
glc_fill_rect(canvas->glc, &rect);
glc_flush(canvas->glc);
}
static void gl_canvas_draw_copy(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceCopy *copy)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
pixman_image_t *surface;
GLCRecti src;
GLCRecti dest;
GLCImage image;
set_clip(canvas, bbox, clip);
set_mask(canvas, ©->mask, bbox->left, bbox->top);
set_op(canvas, copy->rop_decriptor);
//todo: optimize get_image (use ogl conversion + remove unnecessary copy of 32bpp)
surface = canvas_get_image(&canvas->base, copy->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, ©->src_area);
glc_draw_image(canvas->glc, &dest, &src, &image, 0, 1);
pixman_image_unref(surface);
glc_flush(canvas->glc);
}
static void gl_canvas_draw_opaque(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceOpaque *opaque)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
pixman_image_t *surface;
GLCRecti src;
GLCRecti dest;
GLCRect fill_rect;
GLCImage image;
set_clip(canvas, bbox, clip);
set_mask(canvas, &opaque->mask, bbox->left, bbox->top);
glc_set_op(canvas->glc, (opaque->rop_decriptor & SPICE_ROPD_INVERS_SRC) ? GLC_OP_COPY_INVERTED :
GLC_OP_COPY);
surface = canvas_get_image(&canvas->base, opaque->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &opaque->src_area);
glc_draw_image(canvas->glc, &dest, &src, &image, 0, 1);
pixman_image_unref(surface);
set_brush(canvas, &opaque->brush);
set_op(canvas, opaque->rop_decriptor & ~SPICE_ROPD_INVERS_SRC);
SET_GLC_RECT(&fill_rect, bbox);
glc_fill_rect(canvas->glc, &fill_rect);
glc_flush(canvas->glc);
}
static void gl_canvas_draw_alpha_blend(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceAlphaBlnd *alpha_blend)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
pixman_image_t *surface;
GLCRecti src;
GLCRecti dest;
GLCImage image;
set_clip(canvas, bbox, clip);
glc_clear_mask(canvas->glc, GLC_MASK_A);
glc_set_op(canvas->glc, GLC_OP_COPY);
surface = canvas_get_image(&canvas->base, alpha_blend->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &alpha_blend->src_area);
glc_draw_image(canvas->glc, &dest, &src, &image, 0, (double)alpha_blend->alpha / 0xff);
pixman_image_unref(surface);
glc_flush(canvas->glc);
}
static void gl_canvas_draw_blend(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceBlend *blend)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
pixman_image_t *surface;
GLCRecti src;
GLCRecti dest;
GLCImage image;
set_clip(canvas, bbox, clip);
set_mask(canvas, &blend->mask, bbox->left, bbox->top);
set_op(canvas, blend->rop_decriptor);
surface = canvas_get_image(&canvas->base, blend->src_bitmap, FALSE);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &blend->src_area);
surface_to_image(canvas, surface, &image, 0);
glc_draw_image(canvas->glc, &dest, &src, &image, 0, 1);
pixman_image_unref(surface);
glc_flush(canvas->glc);
}
static void gl_canvas_draw_transparent(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceTransparent *transparent)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
pixman_image_t *surface;
pixman_image_t *trans_surf;
GLCImage image;
GLCRecti src;
GLCRecti dest;
set_clip(canvas, bbox, clip);
glc_clear_mask(canvas->glc, GLC_MASK_A);
glc_set_op(canvas->glc, GLC_OP_COPY);
surface = canvas_get_image(&canvas->base, transparent->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
trans_surf = canvas_surf_to_trans_surf(&image, transparent->true_color);
pixman_image_unref(surface);
surface_to_image(canvas, trans_surf, &image, 1);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &transparent->src_area);
glc_draw_image(canvas->glc, &dest, &src, &image, 0, 1);
pixman_image_unref(trans_surf);
glc_flush(canvas->glc);
}
static inline void fill_common(GLCanvas *canvas, SpiceRect *bbox, SpiceClip *clip, SpiceQMask * mask, GLCOp op)
{
GLCRect rect;
set_clip(canvas, bbox, clip);
set_mask(canvas, mask, bbox->left, bbox->top);
glc_set_op(canvas->glc, op);
SET_GLC_RECT(&rect, bbox);
glc_fill_rect(canvas->glc, &rect);
}
static void gl_canvas_draw_whiteness(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceWhiteness *whiteness)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
fill_common(canvas, bbox, clip, &whiteness->mask, GLC_OP_SET);
}
static void gl_canvas_draw_blackness(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceBlackness *blackness)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
fill_common(canvas, bbox, clip, &blackness->mask, GLC_OP_CLEAR);
}
static void gl_canvas_draw_invers(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceInvers *invers)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
fill_common(canvas, bbox, clip, &invers->mask, GLC_OP_INVERT);
}
static void gl_canvas_draw_rop3(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceRop3 *rop3)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
pixman_image_t *d;
pixman_image_t *s;
GLCImage image;
SpicePoint src_pos;
uint8_t *data_opp;
int src_stride;
set_clip(canvas, bbox, clip);
set_mask(canvas, &rop3->mask, bbox->left, bbox->top);
glc_set_op(canvas->glc, GLC_OP_COPY);
image.format = GLC_IMAGE_RGB32;
image.width = bbox->right - bbox->left;
image.height = bbox->bottom - bbox->top;
image.pallet = NULL;
d = pixman_image_create_bits(PIXMAN_x8r8g8b8, image.width, image.height, NULL, 0);
if (d == NULL) {
CANVAS_ERROR("create surface failed");
}
image.pixels = (uint8_t *)pixman_image_get_data(d);
image.stride = pixman_image_get_stride(d);
glc_read_pixels(canvas->glc, bbox->left, bbox->top, &image);
data_opp = copy_opposite_image(canvas, image.pixels,
image.stride,
pixman_image_get_height(d));
memcpy(image.pixels, data_opp,
image.stride * pixman_image_get_height(d));
s = canvas_get_image(&canvas->base, rop3->src_bitmap, FALSE);
src_stride = pixman_image_get_stride(s);
if (src_stride > 0) {
data_opp = copy_opposite_image(canvas, (uint8_t *)pixman_image_get_data(s),
src_stride, pixman_image_get_height(s));
memcpy((uint8_t *)pixman_image_get_data(s), data_opp,
src_stride * pixman_image_get_height(s));
}
if (!rect_is_same_size(bbox, &rop3->src_area)) {
pixman_image_t *scaled_s = canvas_scale_surface(s, &rop3->src_area, image.width,
image.height, rop3->scale_mode);
pixman_image_unref(s);
s = scaled_s;
src_pos.x = 0;
src_pos.y = 0;
} else {
src_pos.x = rop3->src_area.left;
src_pos.y = rop3->src_area.top;
}
if (pixman_image_get_width(s) - src_pos.x < image.width ||
pixman_image_get_height(s) - src_pos.y < image.height) {
CANVAS_ERROR("bad src bitmap size");
}
if (rop3->brush.type == SPICE_BRUSH_TYPE_PATTERN) {
pixman_image_t *p = canvas_get_image(&canvas->base, rop3->brush.u.pattern.pat, FALSE);
SpicePoint pat_pos;
pat_pos.x = (bbox->left - rop3->brush.u.pattern.pos.x) % pixman_image_get_width(p);
pat_pos.y = (bbox->top - rop3->brush.u.pattern.pos.y) % pixman_image_get_height(p);
//for now (bottom-top)
if (pat_pos.y < 0) {
pat_pos.y = pixman_image_get_height(p) + pat_pos.y;
}
pat_pos.y = (image.height + pat_pos.y) % pixman_image_get_height(p);
pat_pos.y = pixman_image_get_height(p) - pat_pos.y;
do_rop3_with_pattern(rop3->rop3, d, s, &src_pos, p, &pat_pos);
pixman_image_unref(p);
} else {
uint32_t color = (canvas->base.color_shift) == 8 ? rop3->brush.u.color :
canvas_16bpp_to_32bpp(rop3->brush.u.color);
do_rop3_with_color(rop3->rop3, d, s, &src_pos, color);
}
pixman_image_unref(s);
GLCRecti dest;
GLCRecti src;
dest.x = bbox->left;
dest.y = bbox->top;
image.pixels = copy_opposite_image(canvas, image.pixels, pixman_image_get_stride(d),
pixman_image_get_height(d));
src.x = src.y = 0;
dest.width = src.width = image.width;
dest.height = src.height = image.height;
glc_draw_image(canvas->glc, &dest, &src, &image, 0, 1);
pixman_image_unref(d);
}
static void gl_canvas_draw_stroke(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceStroke *stroke)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
GLCPath path;
set_clip(canvas, bbox, clip);
glc_clear_mask(canvas->glc, GLC_MASK_A);
set_op(canvas, stroke->fore_mode);
set_brush(canvas, &stroke->brush);
if (stroke->attr.flags & SPICE_LINE_FLAGS_STYLED) {
WARN("SPICE_LINE_FLAGS_STYLED");
}
glc_set_line_width(canvas->glc, fix_to_double(stroke->attr.width));
path = get_path(canvas, SPICE_GET_ADDRESS(stroke->path));
glc_stroke_path(canvas->glc, path);
glc_path_destroy(path);
}
static void gl_canvas_draw_text(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpiceText *text)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
GLCRect rect;
SpiceString *str;
set_clip(canvas, bbox, clip);
glc_clear_mask(canvas->glc, GLC_MASK_A);
if (!rect_is_empty(&text->back_area)) {
set_brush(canvas, &text->back_brush);
set_op(canvas, text->back_mode);
SET_GLC_RECT(&rect, bbox);
glc_fill_rect(canvas->glc, &rect);
}
str = (SpiceString *)SPICE_GET_ADDRESS(text->str);
set_brush(canvas, &text->fore_brush);
set_op(canvas, text->fore_mode);
if (str->flags & SPICE_STRING_FLAGS_RASTER_A1) {
SpicePoint pos;
pixman_image_t *mask = canvas_get_str_mask(&canvas->base, str, 1, &pos);
_glc_fill_mask(canvas->glc, pos.x, pos.y,
pixman_image_get_width(mask),
pixman_image_get_height(mask),
pixman_image_get_stride(mask),
(uint8_t *)pixman_image_get_data(mask));
pixman_image_unref(mask);
} else if (str->flags & SPICE_STRING_FLAGS_RASTER_A4) {
SpicePoint pos;
pixman_image_t *mask = canvas_get_str_mask(&canvas->base, str, 4, &pos);
glc_fill_alpha(canvas->glc, pos.x, pos.y,
pixman_image_get_width(mask),
pixman_image_get_height(mask),
pixman_image_get_stride(mask),
(uint8_t *)pixman_image_get_data(mask));
pixman_image_unref(mask);
} else if (str->flags & SPICE_STRING_FLAGS_RASTER_A8) {
WARN("untested path A8 glyphs, doing nothing");
if (0) {
SpicePoint pos;
pixman_image_t *mask = canvas_get_str_mask(&canvas->base, str, 8, &pos);
glc_fill_alpha(canvas->glc, pos.x, pos.y,
pixman_image_get_width(mask),
pixman_image_get_height(mask),
pixman_image_get_stride(mask),
(uint8_t *)pixman_image_get_data(mask));
pixman_image_unref(mask);
}
} else {
WARN("untested path vector glyphs, doing nothing");
if (0) {
//draw_vector_str(canvas, str, &text->fore_brush, text->fore_mode);
}
}
glc_flush(canvas->glc);
}
static void gl_canvas_clear(SpiceCanvas *spice_canvas)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
glc_clear(canvas->glc);
glc_flush(canvas->glc);
}
static void gl_canvas_copy_bits(SpiceCanvas *spice_canvas, SpiceRect *bbox, SpiceClip *clip, SpicePoint *src_pos)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
set_clip(canvas, bbox, clip);
glc_clear_mask(canvas->glc, GLC_MASK_A);
glc_set_op(canvas->glc, GLC_OP_COPY);
glc_copy_pixels(canvas->glc, bbox->left, bbox->top, src_pos->x, src_pos->y,
bbox->right - bbox->left, bbox->bottom - bbox->top);
}
static void gl_canvas_read_bits(SpiceCanvas *spice_canvas, uint8_t *dest, int dest_stride, const SpiceRect *area)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
GLCImage image;
ASSERT(dest_stride > 0);
image.format = GLC_IMAGE_RGB32;
image.height = area->bottom - area->top;
image.width = area->right - area->left;
image.pixels = dest;
image.stride = dest_stride;
glc_read_pixels(canvas->glc, area->left, area->top, &image);
}
static void gl_canvas_group_start(SpiceCanvas *spice_canvas, QRegion *region)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
GLCRect *glc_rects;
GLCRect *now, *end;
int num_rect;
pixman_box32_t *rects;
canvas_base_group_start(spice_canvas, region);
rects = pixman_region32_rectangles(region, &num_rect);
glc_rects = spice_new(GLCRect, num_rect);
now = glc_rects;
end = glc_rects + num_rect;
for (; now < end; now++, rects++) {
SET_GLC_BOX(now, rects);
}
glc_mask_rects(canvas->glc, num_rect, glc_rects, GLC_MASK_B);
free(glc_rects);
}
static void gl_canvas_put_image(SpiceCanvas *spice_canvas, const SpiceRect *dest, const uint8_t *src_data,
uint32_t src_width, uint32_t src_height, int src_stride,
const QRegion *clip)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
GLCRecti src;
GLCRecti gldest;
GLCImage image;
uint32_t i;
ASSERT(src_stride <= 0)
glc_clip_reset(canvas->glc);
if (clip) {
int num_rects;
pixman_box32_t *rects = pixman_region32_rectangles((pixman_region32_t *)clip,
&num_rects);
GLCRect rect;
if (num_rects == 0) {
rect.x = rect.y = rect.width = rect.height = 0;
glc_clip_rect(canvas->glc, &rect, GLC_CLIP_OP_SET);
} else {
SET_GLC_BOX(&rect, rects);
glc_clip_rect(canvas->glc, &rect, GLC_CLIP_OP_SET);
for (i = 1; i < num_rects; i++) {
SET_GLC_BOX(&rect, rects + i);
glc_clip_rect(canvas->glc, &rect, GLC_CLIP_OP_OR);
}
}
}
SET_GLC_RECT(&gldest, dest);
src.x = src.y = 0;
src.width = src_width;
src.height = src_height;
image.format = GLC_IMAGE_RGB32;
image.width = src_width;
image.height = src_height;
src_stride = -src_stride;
image.stride = src_stride;
image.pixels = (uint8_t *)src_data - (src_height - 1) * src_stride;
image.pallet = NULL;
glc_draw_image(canvas->glc, &gldest, &src, &image, 0, 1);
glc_flush(canvas->glc);
}
static void gl_canvas_group_end(SpiceCanvas *spice_canvas)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
canvas_base_group_end(spice_canvas);
glc_clear_mask(canvas->glc, GLC_MASK_B);
}
static int need_init = 1;
static SpiceCanvasOps gl_canvas_ops;
SpiceCanvas *gl_canvas_create(int width, int height, uint32_t format
#ifdef SW_CANVAS_CACHE
, SpiceImageCache *bits_cache
, SpicePaletteCache *palette_cache
#elif defined(SW_CANVAS_IMAGE_CACHE)
, SpiceImageCache *bits_cache
#endif
, SpiceImageSurfaces *surfaces
, SpiceGlzDecoder *glz_decoder
, SpiceJpegDecoder *jpeg_decoder
#ifndef SW_CANVAS_NO_CHUNKS
, SpiceVirtMapping *virt_mapping
#endif
)
{
GLCanvas *canvas;
int init_ok;
if (need_init) {
return NULL;
}
canvas = spice_new0(GLCanvas, 1);
if (!(canvas->glc = glc_create(width, height))) {
goto error_1;
}
canvas->private_data = NULL;
init_ok = canvas_base_init(&canvas->base, &gl_canvas_ops,
width, height, format
#ifdef SW_CANVAS_CACHE
, bits_cache
, palette_cache
#elif defined(SW_CANVAS_IMAGE_CACHE)
, bits_cache
#endif
, surfaces
, glz_decoder
, jpeg_decoder
#ifndef SW_CANVAS_NO_CHUNKS
, virt_mapping
#endif
);
if (!init_ok) {
goto error_2;
}
return (SpiceCanvas *)canvas;
error_2:
glc_destroy(canvas->glc, 0);
error_1:
free(canvas);
return NULL;
}
void gl_canvas_set_textures_lost(SpiceCanvas *spice_canvas,
int textures_lost)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
canvas->textures_lost = textures_lost;
}
static void gl_canvas_destroy(SpiceCanvas *spice_canvas)
{
GLCanvas *canvas = (GLCanvas *)spice_canvas;
if (!canvas) {
return;
}
canvas_base_destroy(&canvas->base);
glc_destroy(canvas->glc, canvas->textures_lost);
if (canvas->private_data) {
free(canvas->private_data);
}
free(canvas);
}
void gl_canvas_init() //unsafe global function
{
if (!need_init) {
return;
}
need_init = 0;
canvas_base_init_ops(&gl_canvas_ops);
gl_canvas_ops.draw_fill = gl_canvas_draw_fill;
gl_canvas_ops.draw_copy = gl_canvas_draw_copy;
gl_canvas_ops.draw_opaque = gl_canvas_draw_opaque;
gl_canvas_ops.copy_bits = gl_canvas_copy_bits;
gl_canvas_ops.draw_text = gl_canvas_draw_text;
gl_canvas_ops.draw_stroke = gl_canvas_draw_stroke;
gl_canvas_ops.draw_rop3 = gl_canvas_draw_rop3;
gl_canvas_ops.draw_blend = gl_canvas_draw_blend;
gl_canvas_ops.draw_blackness = gl_canvas_draw_blackness;
gl_canvas_ops.draw_whiteness = gl_canvas_draw_whiteness;
gl_canvas_ops.draw_invers = gl_canvas_draw_invers;
gl_canvas_ops.draw_transparent = gl_canvas_draw_transparent;
gl_canvas_ops.draw_alpha_blend = gl_canvas_draw_alpha_blend;
gl_canvas_ops.put_image = gl_canvas_put_image;
gl_canvas_ops.clear = gl_canvas_clear;
gl_canvas_ops.read_bits = gl_canvas_read_bits;
gl_canvas_ops.group_start = gl_canvas_group_start;
gl_canvas_ops.group_end = gl_canvas_group_end;
gl_canvas_ops.destroy = gl_canvas_destroy;
rop3_init();
}