/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see .
*/
#ifdef HAVE_CONFIG_H
#include
#endif
#include "common.h"
#include "screen_layer.h"
#include "utils.h"
#include "screen.h"
#include "application.h"
#include "debug.h"
class AttachLayerEvent: public SyncEvent {
public:
AttachLayerEvent(ScreenLayer& layer, int screen_id)
: _layer (layer)
, _screen_id (screen_id)
{
}
virtual void do_response(AbstractProcessLoop& events_loop);
private:
ScreenLayer& _layer;
int _screen_id;
};
void AttachLayerEvent::do_response(AbstractProcessLoop& events_loop)
{
Application* app = (Application*)(events_loop.get_owner());
AutoRef screen(app->get_screen(_screen_id));
(*screen)->attach_layer(_layer);
}
class DetachLayerEvent: public SyncEvent {
public:
DetachLayerEvent(ScreenLayer& _layer) : _layer (_layer) {}
virtual void do_response(AbstractProcessLoop& events_loop);
private:
ScreenLayer& _layer;
};
void DetachLayerEvent::do_response(AbstractProcessLoop& events_loop)
{
_layer.screen()->detach_layer(_layer);
}
ScreenLayer::ScreenLayer(int z_order, bool opaque)
: _screen (NULL)
, _z_order (z_order)
, _opaque (opaque)
, _using_ogl (false)
{
region_init(&_area);
region_init(&_direct_area);
region_init(&_composit_area);
}
ScreenLayer::~ScreenLayer()
{
ASSERT(!_screen);
region_destroy(&_area);
region_destroy(&_direct_area);
region_destroy(&_composit_area);
}
uint64_t ScreenLayer::invalidate_rect(const SpiceRect& r, bool urgent)
{
return _screen->invalidate(r, urgent);
}
uint64_t ScreenLayer::invalidate(const SpiceRect& r, bool urgent)
{
if (!_screen) {
return 0;
}
return invalidate_rect(r, urgent);
}
void ScreenLayer::invalidate(const QRegion& region)
{
pixman_box32_t *rects, *end;
int num_rects;
if (!_screen) {
return;
}
rects = pixman_region32_rectangles((pixman_region32_t *)®ion, &num_rects);
end = rects + num_rects;
while (rects != end) {
SpiceRect r;
r.left = rects->x1;
r.top = rects->y1;
r.right = rects->x2;
r.bottom = rects->y2;
rects++;
invalidate_rect(r, false);
}
}
void ScreenLayer::invalidate()
{
invalidate(_area);
}
void ScreenLayer::notify_changed()
{
if (_screen) {
_screen->on_layer_changed(*this);
}
}
void ScreenLayer::set_area(const QRegion& area)
{
Lock lock(_area_lock);
invalidate();
region_destroy(&_area);
region_clone(&_area, &area);
invalidate();
notify_changed();
}
void ScreenLayer::clear_area()
{
Lock lock(_area_lock);
invalidate();
region_clear(&_area);
notify_changed();
}
void ScreenLayer::set_rect_area(const SpiceRect& r)
{
Lock lock(_area_lock);
invalidate();
region_clear(&_area);
region_add(&_area, &r);
invalidate();
notify_changed();
}
void ScreenLayer::offset_area(int dx, int dy)
{
Lock lock(_area_lock);
invalidate();
region_offset(&_area, dx, dy);
invalidate();
notify_changed();
}
void ScreenLayer::add_rect_area(const SpiceRect& r)
{
Lock lock(_area_lock);
region_add(&_area, &r);
notify_changed();
}
void ScreenLayer::remove_rect_area(const SpiceRect& r)
{
Lock lock(_area_lock);
invalidate();
region_remove(&_area, &r);
notify_changed();
}
void ScreenLayer::begin_update(QRegion& direct_rgn, QRegion& composit_rgn)
{
Lock lock(_area_lock);
region_destroy(&_direct_area);
region_clone(&_direct_area, &_area);
region_and(&_direct_area, &direct_rgn);
region_destroy(&_composit_area);
region_clone(&_composit_area, &_area);
region_and(&_composit_area, &composit_rgn);
region_exclude(&direct_rgn, &_direct_area);
if (_opaque) {
region_exclude(&composit_rgn, &_composit_area);
} else {
region_or(&composit_rgn, &_direct_area);
region_or(&_composit_area, &_direct_area);
region_clear(&_direct_area);
}
}
bool ScreenLayer::contains_point(int x, int y)
{
Lock lock(_area_lock);
return !!region_contains_point(&_area, x, y);
}
void ScreenLayer::attach_to_screen(Application& application, int screen_id)
{
if (_screen) {
return;
}
AutoRef event(new AttachLayerEvent(*this, screen_id));
application.push_event(*event);
(*event)->wait();
if (!(*event)->success()) {
THROW("attach failed");
}
ASSERT(_screen);
}
void ScreenLayer::detach_from_screen(Application& application)
{
if (!_screen) {
return;
}
AutoRef event(new DetachLayerEvent(*this));
application.push_event(*event);
(*event)->wait();
if (!(*event)->success()) {
THROW("detach failed");
}
ASSERT(!_screen);
}