/* Copyright (C) 2009 Red Hat, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see . */ #ifndef _H_RED_PIXMAP_GL #define _H_RED_PIXMAP_GL #include "red_pixmap.h" #include "red_window.h" enum RenderType { RENDER_TYPE_PBUFF, RENDER_TYPE_FBO, }; class RedPixmapGL: public RedPixmap { public: RedPixmapGL(int width, int height, Format format, bool top_bottom, RedWindow *win, RenderType rendertype); void textures_lost(); void touch_context(); void update_texture(const SpiceRect *bbox); void pre_copy(); void past_copy(); ~RedPixmapGL(); private: RedGlContext _glcont; GLint _prev_tex; GLint _prev_matrix_mode; bool _tex_enabled; bool _textures_lost; }; #endif